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Tenno,
Tune into twitch.tv/warframe on Thursday, April 18th for Prime Time #389! As always, the action begins at 6 p.m. ET and you can earn this week’s drop by watching for 45 minutes.
Our Spanish-speaking Tenno can also watch Emisión Tenno on April 17th at 3 p.m. ET over at twitch.tv/warframeinternational!
This week, we’re offering a Built Forma for watching our official community streams.
Twitch Drop: Built Forma
Claim Time: 45 Minutes (Drop 1), 90 Minutes (Drop 2) and 120 Minutes (Drop 3)
**This Twitch Drop has a Claim Limit of 3 should you wish to get the maximum limit (1 Claim from WarframeInternational, 2 Claims from Prime Time) .
After Prime Time we’ll be raiding Nerdtured to continue the fun and share with their community.
Weekend Community Drops!
Every Weekend, we run a short Twitch Drop campaign on two Creator channels to offer a fun way to cap off the week and shine a spotlight on the Creators themselves! The Drops will run for one hour on each channel, with a 30 minute claim time for an Orbiter Decoration that the Creator has picked themselves!
BlackNato974 (French)
Saturday, April 20th from 12 pm to 1pm ET
Channel: BlackNato974
Drop: Noggle Statue - The New War Veso-R
JustOldPrime (English)
Saturday, April 20th from 1 pm to 2 pm ET
Channel: twitch.tv/JustOldPrime
Drop: Void Shawzin
Each week’s schedule will be posted in our weekly Drops thread, so keep an eye out to see what campaign is coming next. :)
Tenno!
We’re back on the Devstream couch for Devstream #179 on April 26th at 2 p.m. ET!
Join the DE team as we break down some of the reveals we brought to PAX East! Learn more about Arthur, Aoi, and the Atomicycle, see Protea Prime and her Prime weaponry in-game, and get an in-depth look at our next Update: Jade Shadows.
Tune in to earn an Umbra Forma Blueprint Twitch Drop!
See you at twitch.tv/warframe on April 26th at 2 p.m ET.
Today’s Hotfix continues last week’s efforts to address community feedback since the changes made in Hotfix 35.5.3. More specifically, we have adjusted Dante’s Dark Verse, Pageflight and Tragedy, Nezha’s Divine Retribution Augment, and Arca Titron’s “Slam Capacity” buff with player sentiment in mind. We have also made quality-of-life changes to Overguard and Line of Sight (LoS) checks on other Warframes based on feedback sparked by Dante’s balance changes. Full details are listed below in dedicated sections.
There has been a considerable amount of change in a small amount of time, much of which could have arguably received some more careful consideration prior to release. Balance changes are only ever done with the best of intentions for the overall health of the game, but we have to recognize when we’ve overstepped. The combined changes from last Friday’s and today’s Hotfix acknowledge that and are intended to rectify and course-correct.
Dante Changes
As promised last week, we have made more adjustments to Dante as part of our continued effort to address player feedback regarding the balance changes made in Hotfix 35.5.3.
Dark Verse:
Pageflight:
Tragedy:
Updated Overguard Interactions With Vex Armor, Rage, & Hunter Adrenaline
As announced last week, we’ve changed how Overguard interacts with effects that benefit from receiving damage on Warframe to make it more co-op friendly. Specifically, Chroma’s Vex Armor and the Rage and Hunter Adrenaline Mods. The conversations regarding Dante’s abilities with Overguard became a driving factor to look at these interactions and find ways in which we can make them work to benefit co-op play. Overall, these changes aim to create a harmonious arrangement between the often unpredictable Overguard gains from allies and Vex Armor, Rage, and Hunter Adrenaline.
The following changes are in addition to their existing functionality.
Chroma’s Vex Armor
Previously, Overguard would prevent Chroma from benefiting from his Vex Armor buffs (since it blocked damage on Health and Shields). So, we’ve made the following change to allow players to receive the buffs through all sources of Overguard:
Now: Melee kills now grant a 15% Armor increase and ranged kills a 15% increase to Weapon Damage (doubled to 30% for ranged weak point kills).
This has the additional perk of self-sufficiency where players have far more control over the buffs, instead of having to rely on the unpredictability of damage dealt by enemies.
Rage and Hunter Adrenaline
Previously, Overguard granted by allies could prevent you from gaining Energy from these Mods (since it blocked damage dealt to Health). So, in an effort to create a more co-op friendly experience between the two, we’ve made the following change:
Now, Rage and Hunter Adrenaline can convert the Damage on Overguard granted by allies to Energy while Shields are inactive.
More specifically, they will trigger when the last source of Overguard originates from an ally (includes Warframe Specters with Overguard abilities spawned by allies.) This allows shield-less Warframes, such as Inaros and Nidus, to be able to regenerate Energy via these Mods when they would have previously been blocked by Overguard granted by allies.
Here are the exact stat details:
NOTE: Warframes that grant themselves Overguard, like Kullervo or Rhino, will not be able to trigger Rage and Hunter Adrenaline from their own Overguard. Only Overguard granted by allies is eligible because this is the only interaction that is potentially disruptive to your build (i.e your ally puts Overguard onto your Rage-Build Nidus).
Necramech Rage and Kinetic Diversion (Archwing) have also had the same changes applied to them with Overguard interactions:
General Overguard Change:
Line Of Sight (Los) Improvements
As announced last week, we have revisited LoS checks on other Warframes to bring them in line with the new and improved version of Dante’s LoS added in Hotfix 35.5.4.
To reiterate, there are now two variations of LoS checking:
For Abilities that hit enemies in a full circle around you, both checks are used: Once to evaluate enemies that you can see and then a second sweep to check targets to the sides and behind you that aren't visible.
The following Warframe abilities have received the aforementioned improvements:
The above changes also tangentially fixes the issue of low FOV preventing LoS checks from occurring (this was most reported for Dante’s Dark Verse, Hildryn’s Pillage, Khora’s Whipclaw, Mirage’s Prism, and Mag’s Pull).
More LoS Improvements in Future Update:
The following Warframe abilities will be receiving the same treatment in a future update, since they require Cert update (more information on what this means here) in order to launch across all platforms.
As written directly above, we are not done with improving LoS and will continue to assess where further improvements can be made. New reports related to LoS will be investigated for future Hotfixes/Updates. Thank you, Tenno!
Nezha's Divine Retribution Change
Divine Spears now have a set base radius of 14m (scaleable with Ability Range) instead of the previous 50% Ability Range reduction while the Augment is equipped.
After reading player feedback, reducing Divine Spears’ range by 50% rendered the Augment quite limiting and carved heavily into Mod Slot space to accommodate for it. So we’ve instead given it a base Radius to keep it within reason, but also to bring it back to a much more manageable level without dipping into extremes (as it was prior to the changes).
Arca Titron “Slam Capacity” Trait Changes
Arca Titron was an outlier to the Slam Attack rework in Dante Unbound, as its Unique Trait allowed for ludicrous damage numbers. We aimed to change its damage output to a more reasonable level, but as a result made the weapon too underpowered.
To address this, we’ve made the following changes to the Titron based on the community feedback we received after the adjustments we made to the buff in last week’s Hotfix:
Deep Archimedea Fixes
General Fixes
For list of known issues for Dante Unbound, visit our dedicated thread:
https://forums.warframe.com/topic/1388578-dante-unbound-known-issues-thread/
Tenno,
Tune into twitch.tv/warframe on Thursday, April 11th for Prime Time #388! As always, the action begins at 6 p.m. ET and you can earn Twitch Drops by watching.
Our Spanish-speaking Tenno can also catch Emisión Tenno on April 10th at 3 p.m. ET over at twitch.tv/warframeinternational!
This week, our official community streams will be participating in our directory-wide 11 Year Anniversary Campaign:
Drop Duration: Starting April 8th at 11 am ET until April 15th at 10:59am ET
Drop Acquistion: Each Drop has a cumulative watch time — earning progress for one Drop means you earn progress for them all!
Campaign Rewards:
This also means no Weekend Community Drops until the campaign concludes in mid-April! We'll update you when they return as of the week of April 15.
The last Hotfix unintentionally changed this week’s Deep Archimedea missions, modifiers, deviations and risk variables, so we’ve reverted it back to its previous state. It will properly refresh as scheduled on Monday at 0:00 UTC. You will not lose any Research Points in the revert.
Fixes:
For full visibility on our Hotfix plans for next week, please see our PSA here: https://forums.warframe.com/topic/1392156-dante-unbound-our-plans-for-next-week-3555
For list of known issues for Dante Unbound, visit our dedicated thread:
https://forums.warframe.com/topic/1388578-dante-unbound-known-issues-thread/