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Tenno,

Tune into twitch.tv/warframe on Thursday, November 27th for Prime Time #461! With more hijinks, community highlights, and showcases than we know what to do with, you do not want to miss this. The action begins at 6 p.m. ET and you can earn this week’s drop by watching for 30 minutes.

Our Spanish stream team is very busy preparing for The Old Peace, so we have cancelled Emisión Tenno. We hope to see their return soon!

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Twitch Drop:

  • Relic Pack

Claim Time: 30 Minutes (Drop 1), 60 Minutes (Drop 2), and 90 Minutes (Drop 3)**

**This Twitch Drop Campaign has a Claim Limit of 3 should you wish to get the maximum limit (progress can be earned during the Prime Time stream).

Raid Drops:

Prime Time Raid (Thursday)

After Prime Time we’ll be raiding Slivarito to continue the fun and share with their community. Watch Slivarito for 30 minutes on Thursday from 8pm to 9:30pm ET to earn a Harrow Noggle Decoration.

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Devstream #191

Catch Devstream #191 to learn more about our next update, The Old Peace, and watch for 30 minutes to earn an Omni Forma!

Weekend Drops!

Every Weekend, we run a short Twitch Drop campaign on two Creator channels to offer a fun way to cap off the week and shine a spotlight on the Creators themselves. The Drops will run for two hours on each channel, with a 30 minute claim time for an Orbiter Decoration that the Creator has picked themselves!

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EMOVJ (Spanish)
November 29th from 2pm to 4pm ET
Channel: twitch.tv/EMOVJ
Drop: Kahl-175 Noggle

Vamp6x6x6x
November 29th from 5pm to 7pm ET
Channel: twitch.tv/Vamp6x6x6x
Drop: Aoi Floof

Each week’s schedule will be posted in our weekly Drops thread, so keep an eye out to see what campaign is coming next. :)

:community:

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Hi Tenno!

We don’t know how it happened, but we’re at the last Devstream of 2025! Don’t miss Devstream #191 on Friday, November 28th at 2 PM ET! The team is setting the last scene for our next major update, The Old Peace. Set your sights on the launch date, witness the Focus School expansion with each respective Tauron Strike, recall buried battlefield memories in the new gamemode Perita Rebellion, and much more!

Tune in and watch from start to finish to earn an Omni Forma (Built) Twitch Drop!

See you at twitch.tv/warframe on November 28th at 2 PM ET!

See you online!

Tenno,

Tune into twitch.tv/warframe on Thursday, November 20th for Prime Time #460! With more hijinks, community highlights, and showcases than we know what to do with, you do not want to miss this. The action begins at 6 p.m. ET and you can earn this week’s drop by watching for 30 minutes.

Emisión Tenno is cancelled this week! We hope to see them return soon.

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Twitch Drop:

  • 10 Corrupted Holokeys

Claim Time: 30 Minutes (Drop 1), 60 Minutes (Drop 2), and 90 Minutes (Drop 3)**

**This Twitch Drop Campaign has a Claim Limit of 3 should you wish to get the maximum limit (progress can be earned on the Prime Time stream).

Raid Drops:

Prime Time Raid (Thursday)

After Prime Time we’ll be raiding LaurieeeLG to continue the fun and share with their community. Watch LaurieeeLG for 30 minutes on Thursday from 8pm to 9:30pm ET to earn a random Fighter Decoration.

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Weekend Drops!

Every Weekend, we run a short Twitch Drop campaign on two Creator channels to offer a fun way to cap off the week and shine a spotlight on the Creators themselves. The Drops will run for two hours on each channel, with a 30 minute claim time for an Orbiter Decoration that the Creator has picked themselves!

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elicegameplay (Spanish)
November 21st from 3pm to 5pm ET
Channel: twitch.tv/elicegameplay
Drop: Domestik Drone

catyen
November 22nd from 9am to 11am ET
Channel: twitch.tv/catyen
Drop: Jade Ophanim Decoration

Each week’s schedule will be posted in our weekly Drops thread, so keep an eye out to see what campaign is coming next. :)

:community:

Tenno,

Tune into twitch.tv/warframe on Thursday, November 13th for Prime Time #459! With more hijinks, community highlights, and showcases than we know what to do with, you do not want to miss this. The action begins at 6 p.m. ET and you can earn this week’s drop by watching for 30 minutes.

Emisión Tenno is cancelled this week — we hope to return to streams for our Spanish community soon!

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Twitch Drop:

  • Drop 1: 200 Vosfor
  • Drop 2: Random Voca
  • Drop 3: Random Nursery Decoration (from Nightcap's Nursery wares)

Claim Time: 30 Minutes (Drop 1), 60 Minutes (Drop 2), and 90 Minutes (Drop 3)**

**This Twitch Drop Campaign has a Claim Limit of 3 should you wish to get the maximum limit (progress can be earned during our Prime Time stream).

Raid Drops:

Prime Time Raid (Thursday)

After Prime Time we’ll be raiding ViceroyCyndr to continue the fun and share with their community. Watch ViceroyCyndrfor 30 minutes on Thursday from 8pm to 9:30pm ET to earn a random Cavia Floof.

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Weekend Drops!

Every Weekend, we run a short Twitch Drop campaign on two Creator channels to offer a fun way to cap off the week and shine a spotlight on the Creators themselves. The Drops will run for two hours on each channel, with a 30 minute claim time for an Orbiter Decoration that the Creator has picked themselves!

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Twila
November 14th from 11pm to 1am ET
Channel: twitch.tv/Twila
Drop: Efervon Tank Domestik Drone

Ozku (Spanish)
November 15th from 6pm to 8pm ET
Channel: twitch.tv/Ozku
Drop: Necramite

Each week’s schedule will be posted in our weekly Drops thread, so keep an eye out to see what campaign is coming next. :)

:community:

Hello Mobile Tenno!

The iOS team continues to experiment with ways to improve the Warframe experience on mobile. In particular, we are interested in truly embracing this portable platform, and the unique playstyles some mobile players might expect. We are also on an ongoing journey to improve Warframe’s accessibility, so that everyone who wants to play can find their way through The Origin System.

With that in mind, we are excited to be rolling out two experimental and iOS exclusive movement systems. These features are expected to release with our next iOS Hotfix, currently scheduled for Friday, November 7th.

The first we’ll cover in this Workshop is a new MoveAssist feature.

What Is MoveAssist?

MoveAssist is an optional play style that can be enabled by tapping a small new button in the bottom left on Solo Exterminate missions only. With MoveAssist enabled, your Warframe will automatically traverse the mission map, moving in the general direction of the closest enemy, objective, or extraction point.

This experimental accessibility feature is currently limited to Extermination missions and Solo play only. We are not offering a timeline on when this feature may expand at this time.

In the video above, MoveAssist is responsible for all player movement. As you can see, the player is being directed towards the closest group of enemies in this Exterminate mission. All the camera work is still controlled by the player. As MoveAssist disables any / all Aim Assist and AutoMelee, the player is responsible for inputting attacks.

ADDITIONAL NOTES

  • By design, MoveAssist does not take a maximized efficiency path towards the objective / extraction. At the moment, MoveAssist effectively takes the ‘scenic route’ through missions.
  • When MoveAssist is enabled, Auto Fire & Melee Auto Targeting will be disabled.
  • When MoveAssist is enabled, players can temporarily regain full control by pressing the virtual joystick on screen.
    • To resume MoveAssist support, simply wait a few seconds.
    • To permanently regain control, tap the MoveAssist icon in the bottom left to disable MoveAssist

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  • At this time, jumping capability is not a part of MoveAssist’s offerings. You can jump, slide, or bullet jump manually while MoveAssist is enabled to progress.
  • In certain situations when MoveAssist cannot proceed without your intervention, the following message will appear on screen: “MoveAssist path obstructed. Use the movement controls until it recovers.”
  • Vacuum’s innate Auto-pickup radius is slightly increased while MoveAssist is enabled, providing an additional bit of help collecting in-mission resources.
  • Future changes and updates to MoveAssist will be communicated primarily through Update and Hotfix Patch Notes.
  • Our intention is for this MoveAssist to arrive on Android with the upcoming Closed Beta.
  • For full transparency, MoveAssist is akin to a live prototype, and we anticipate some hiccups. We greatly appreciate your feedback and reports during your experimentation with the limited feature!

We are also excited to share a new movement system for touch controls. Introducing the Unified Movement controls.

What Is Unified Movement?

  • In order to simplify movement and traversal for brand new players, and to decrease the number of buttons on screen, we’re introducing a new movement system that allows the player to execute forward movement, bullet jumps, sliding, and more by pressing and holding a single button.
  • A single tap will result in a standard jump, while a second tap will result in a double jump.
  • Holding the Universal Traversal Button (UTB) is where things get interesting: While holding the UTB on the right side of the screen and pressing the virtual joystick forward on the left side of the screen will result in a slide, followed by a bullet jump, returning to sliding, in a continuous loop of forward motion.

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  • Players can continue using the “Legacy” touch controls, which involve dedicated Jump, Crouch, and Bullet Jump buttons. Alternatively, selecting “Unified” Movement Style will present mobile optimized traversal via a single, multi-function button.

ADDITIONAL NOTES

  • Universal Traversal Button (or Travel Button Preset as it is now known in the Settings) comes with 3 new options; Legacy, Unified, and Custom.
  • Legacy is the original control scheme. You get all three standard movement buttons; Jump, Crouch, and Bullet-Jump. This is what players are currently used to.

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  • Unified removes Crouch, Jump, and Bullet-Jump and instead converts them down into one singular button.
    • Holding the Unified button while moving, will cause the player to bullet-jump, then slide once they touch ground, then bullet-jump again, on repeat as long as the button is being held.
    • Holding the Unified button while standing still, will cause the player to crouch.
    • Releasing the Unified button while Crouched will cause the player to Bullet-Jump.
    • Tapping the Unified button will cause the player to Jump.

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  • Custom presents the Traversal Button and allows the player to assign it as Unified Traversal or Bullet Jump. You can also Enable / Disable the Jump Button and the Crouch Button, meaning you can customize your movement controls how you see fit.

We are looking forward to getting player feedback on these new accessibility features. Of course, for players who are not interested in MoveAssist or Traversal assistance, the controls as they existed previously are still present. The Mobile Update Notes Subforum will continue to host information regarding important changes and bug fixes, including changes to these accessibility features.

Thank you Tenno!