Shrine of the Eidolon: Hotfix 22.13.2
Valentine’s Day is behind us and most of us are filling our stomachs with chocolates we bought on sale. Biting into heart-shaped chocolates can be emotional, especially if Valentine’s Day didn’t go as planned. No doubt the Grineer Queens know that better than anyone. It’s time to release that post-Valentine’s Day angst! Choose a Warframe character (or many) and show us the breakup song inside their heart by designing an album cover.
How to enter:
Make a Warframe breakup song album cover and share your creation here! Album cover can be in-game screenshots, artwork, physical cards, or what ever speaks to your heart - get creative!
Need an example?
1st place – Mirage Prime Access and your Album cover shared on our social media!
2nd place – 1000 Platinum and your Album cover shared on our social media!
3rd place – 750 Platinum and your Album cover shared on our social media!
4th place – 500 Platinum and your Album Cover shared on our social media!
5th place – 250 Platinum!
Winners will be determined based on creativity used to not only create a breakup song Album cover but also how they personalize the cover to their favourite Warframe character(s)!
This contest starts now until March 1st at 1:00 p.m. ET!
ALL PLAYERS FROM EACH PLATFORM CAN PARTICIPATE!
Listen to your angsty inner heart - good luck!
Thanks for tuning in!
Mirage Prime Access Winner: XavierGothicRaven
Fan Art Recap
JeredB: Warframe VDay Cards: https://jeredb.deviantart.com/art/ValenFrames-Warframe-themed-VDay-cards-730888447
Maze-d: Let Me Be Your Valentines: https://maze-d.deviantart.com/art/Let-me-be-your-Valentine-730758267
Yacrical: Mag: https://yacrical.deviantart.com/art/Mag-730200478
Ghost-Paladin: Octavia Diva Skin: https://ghost-paladin.deviantart.com/art/octavia-diva-skin-729930901
Hoti-to: Are You Ready To Hunt: https://hoti-to.deviantart.com/art/Are-you-ready-to-hunt-729196657
BLACK SOLDIER: Tenno Reinforcements: https://www.pixiv.net/member_illust.php?mode=medium&illust_id=67091280
Visorium: Loki Good: https://visorium.deviantart.com/art/Loki-Good-730434516
Waifu-frame: Time To Commit Sins: https://waifu-frame.tumblr.com/post/170634382607/time-to-commit-s-i-n-s
StallordD: Corpus Valentine’s Day: https://stallordd.deviantart.com/art/Warframe-Corpus-Valentine-s-Day-730938752
Biolumionsity: Ivara: https://forums.warframe.com/topic/920577-featured-prime-time-display-images-official-thread/?do=findComment&comment=9496220
See you next week!
Erich here again from the Warframe sound team. In my last Dev Workshop I talked about upcoming sound remastering to a select few weapons including the Braton, Lato and Paris.
With the recent weapon rebalancing pass, we felt that it would be a good time to look at sound remastering of all the weapons in Warframe. Warframe has been around since 2013 and has close to 300 weapons and naturally over time we have improved our design and technical process when creating sounds for weapons. Additionally, some weapons were either too quiet or too loud which might cause an otherwise good sounding weapon to be perceived as too weak or too overwhelming.
The main goal of this remastering pass is to ensure all weapons feel good to use, give improved gameplay feedback, maintain a consistent audio mix and keep as much of their original character as possible.
To enhance the feeling of firing weapons, we added a new layer, called a punch layer. The punch layer consists of extra impact and low frequency content to simulate the physical feeling of firing a weapon. Often times this extra audio content is hard to pack into to the same space as the weapon sound content, so adding it as an additional layer allows us to maintain a weapons character while adding extra punch and impact. In some cases this layer is very prominent and it others it is a subtle enhancement. There are many different sounding punch layers that were created and part of the remastering process was to pair the correct punch layer with each weapon sound.
The sound of weapons affecting their environment is also an important part of creating a sensation of power and realism. To achieve this, the exterior echo sound layer for each weapon was remastered and rebalanced to improve quality and complexity as well as to make them more audible. For interior areas, we turned up and enhanced the echoes created by our built in reverb system. Instead of adding additional echo samples like we do for exterior areas, using the built in reverb engine allows a wider variety of interior echoes that better match the space you are in.
To improve weapon feedback we added a new low clip mechanical layer to each weapon. Many of our newer weapon sounds have this layer and it proved to be quite beneficial, so we applied this technique to every weapon in Warframe. Once the low clip layer becomes audible, the pitch will rise according to how close you are to the end of your clip.
To maintain a more consistent mix, we contrasted and compared each weapon to a core set of sonically well balanced weapons. Some weapons were turned up in volume and others were turned down in volume to match, while some didn’t change in volume at all. Certain weapons have mechanical sound layers that were turned up slightly louder than they were originally to improve clarity and provide additional depth and complexity to the weapon sound. Simply turning up the volume of certain sounds and sound layers that were previously too quiet breathed new life and interest in to many older weapon sounds.
It was our intention to enhance the weapon sounds of Warframe without affecting their original character too much. Some changes might be very obvious, while others might be very subtle. Below you can listen to some before / after comparisons to get a better idea of how weapons were affected by the remastering. Try listening at different volumes to pick up on different parts of the sound.
In addition to the most recent weapon sound remastering pass we are planning on doing a full weapon remastering pass for weapon sounds being wielded by other players and enemies. You may have noticed that some weapons don’t sound the same in other people's hands as they do in yours and we intend to improve consistency in this area.
We will also be exploring new ways to improve gameplay feedback through sound when using weapons and are excited to bring these improvements to you in the future!
As always, we appreciate your feedback and constructive criticism and will continue to examine and refine the weapon sound remastering changes.
Thank you for playing and we hope you enjoy the booms and bangs!
Shrine of the Eidolon: Hotfix 22.13.1
With most overhauls come the fixes soon after! Most of this Hotfix includes fixes related to the Font Rendering overhaul, and we’re prepared to continue fixing where necessary.
It’s also worth noting that the work to put Arcanes as drops on all Teralyst variants continues, and we hope to Hotfix that before the weekend arrives!
Shrine of the Eidolon: Update 22.13.0
TennoGen Round 11 Batch 3 of 3
The final batch of TennoGen Round 11 items are here!
Banshee Sonority Skin by prosetisen
Saryn Nita’s Moda Skin by Volkovyi
Nezha Dracun Skin by Novabjorn
Mirage Mithra Skin by lukinu_u
Inaros Horus Skin by ....A
Mithra Heavy Blade Skin by lukinu_u
Kilzorath Heavy Blade Skin by Arsenal
Ba'Geth Tonfa Skin by Faven (Concepted with the help of Scharkie)
Solida Syandana by Hitsu San
Sarva Harness by Master Noob
Warframe Alt Helmets:
Oberon Taurus Helmet by Master Noob
Harrow Hieropha Helmet by led2012
UI Additions & Changes
This Update brings some changes to the UI in two big ways. The first one has been a much requested feature to overhaul the way the Plains of Eidolon Minimap works. The second is a complete change to the way Warframe renders all fonts.
FIRST: New Advanced Plains Map!
SECOND: Font Rendering overhaul!
A deep dive into this can be found here from our latest Devstream: https://youtu.be/E96hgup-Ng0?t=41m5s
And a bit of a visual reference can be found here: https://pbs.twimg.com/media/DVDaFBnV4AAC_Cf.jpg:large
*We have a fix for the Detron's incorrect Status Chance. Aiming to get another Hotfix out before the weekend that will include this!
Steady your aim and clench those beaks, Rebecca and Megan are taking Zephyr to the skies of the Plains for a Sniper headshotting spree!
Perhaps we will also revisit on old classic Flappy mode to really drive the avian theme home tonight...
ALSO, we’ve mixed up the way we showcase Fan Art so that YOU can benefit from these amazing weekly pieces! Each Prime Time there will be a 30 minute Twitch Drop for a free Display, and each episode we will showcase a Fan Art piece that will be added in the in-game Codex for your decorating pleasure!
PLUS, don’t miss your chance at a Mirage Prime Access giveaway for a lucky viewer!
Fashionframers get your bodies ready for some piping hot TennoGen TOMORROW, February 15th!
Update 22.13.0 could probably be the most visually pleasing Update yet with:
I can't contain myself...here is a spoiler..Spoiler
See you tomorrow!!
Shrine of the Eidolon: Hotfix 22.12.5
Shrine of the Eidolon: Hotfix 22.12.4
*We are aware of an issue where you appear to be able to gift the Harrow Graxx TennoGen Skin in the Market. Upon selecting this it will fail and not charge you the respective Platinum. We’re working on removing the unintended option for our next Hotfix/Update.