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This week, the team is here to talk about everything from kickflips to statistics! This episode showcased what’s planned for Revenant (next week on PC!), shared more of what the team has been working on for Melee 3.0, and more. Watch the full episode below or keep reading to learn all the juicy details!

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Housekeeping:

  • Warframe's Official Soundtrack and We All Lift Together will soon be available on all major streaming platforms (Spotify, iTunes, Google, Amazon, and more)!
  • New Fan Forge merchandise is available now! You can by community-created mousepads, messenger bags and apparel from For Fans by Fans.
  • Based on your feedback, we will continue to offer separate Prime Accessories Packs for Prime Vaults!

Nezha Deluxe

In Devstream 115, we showed you TennoGen creator & all around awesome artist Liger Inuzuka’s Nezha Deluxe design. The team has been hard at work preparing Nezha Deluxe post-TennoCon.

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Here is a clip of Nezha Deluxe in-game. He’ll be ready to go ship after some effects polish!

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Garuda

At TennoCon 2018, we shared concept art for an upcoming Warframe, Garuda. Work on this gore-based Warframe is ongoing. We plan to release her with the Fortuna update!

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K-Drive

We’ve been working on adding style to K-Drive with some tricks and leaps of faith. Here’s a preview of what’s to come with many more animations on the way!

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K-Drive customization will be connected to a Fortuna K-Drive gang. You’ll have to earn standing with the gang by performing tricks to purchase K-Drive customizations and Mods. K-Drive appearance will be Modular, but not functionality. Speed, jump-height, and handling characteristics will all be customizable!

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The team also has plans for K-Drive Achievements and a Racetrack on Venus!

Login Rewards Update

Along with a UI update, the way we handle the Daily Tribute is being revamped. On Milestone days, you will be able to pick what item you’d like as a Reward. We’re also discussing the possibility of being able to select the same item more than once to exchange in a trading market. Mods and weapons will be included!

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Mask of the Revenant

We hope to release the Revenant next week! With him will come a mysterious mask. You will have to visit Nakak in Cetus to uncover it!

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Steve offered a bit more info about what to expect with the update while the team visited Nakak:

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The Revenant Warframe will only be shipping with his shotgun. His melee weapon will follow soon after - it's caught up with the Melee 3.0!

Watch the Revenant in action with his fast-paced play style and strong defensive abilities:

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The Elite Alert System and Melee 3.0

We will be introducing a new hourly Alert System soon! The codename:Elite Alert System offers no Revives. Squad Revivals will work, but if you choose to go in solo, being downed by an enemy will mean mission failure! The system will offer high credit rewards, but there’s also a cosmetic angle. The Emblem rewarded from the Elite Alert System will glow brighter for every Alert you play! A Dev Workshop with more info is coming soon.

Melee 3.0 has also seen a lot of progress. The channeling button will be used for heavy attacks, and channeling mods are being repurposed. Our Effects Team is working on different looks for these attacks!

Here’s a preview of how sparring-style melee will look with Melee 3.0:

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Here’s a preview of the new look Elemental Mods will give your melee attacks with Melee 3.0:

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Warframe Usage Statistics

Rebecca shared in-game statistics with the community during this episode! The team uses statistics like these to get a sense of what Warframes might need to be revisited.

Click here to see Warframe use by player Mastery Rank for the week of August 8 - 15! Note that each column represents a Mastery Rank. This is a public Google Doc - hi!

Other Tidbits:

  • We’re having internal discussions about adding slots for Operator customization
  • We are looking into how to change Nyx's Abilities.
  • We are looking into adding more FOV changes to Warframe
  • A Relay rebuilding event is in the works. The event will include more information about Steel Meridian and old event weapons will return!
  • We have added colour customization to Railjack and are in the process of improving effects!Railjack Customization.gif

The Sacrifice: Hotfix 23.4.2

Capture Mission Changes:
Capture Targets now have a 1 minute Bleedout timer after being downed for 30 seconds, upon which Lotus will now alert you that you’re running out of time to capture the Target. Capture missions had become an unofficial Endless mission with the tactic of leaving the Target squirming on the ground for hours while players dealt with the never-ending horde of enemies. The Bleedout timer has been added as a countermeasure to fix the unintended Endless Capture missions. 

Phahd Scaffold Changes & Fixes:

  • Fixed the Phahd Scaffold projectiles not passing through Volt’s Electric Shield.
  • Fixed the projectile only bouncing 3 times for the Host and 20 for Clients by adjusting to 10 max bounces for both Hosts and Clients.
  • Fixed receiving an unintended boost to Damage, Crit Chance, Crit Damage and Status Chance. Adjusted to its intended (Gilded) stats of:
    • 3000 Damage on Impact
    • 5 meter 3100 radial Damage with no fall off on detonation/last bounce
    • Knock Down added to radial Damage
    • 12% Status Chance
    • 34% Critical Chance
    • 2.6x Critical Damage

Changes:

  • As previously stated in 23.4.1, we have changed the Spawn chances of Cephalon Fragments if you don't have your Personal Quarters unlocked, to a 100% chance of a Cephalon Fragment spawning, instead of 50/50.
  • The Frame Fighter Warframe select screen now displays all Warframes, with the unscanned ones locked and with the addition of hints on which planet you can find the Fragments on. 
  • Excalibur Umbra no longer requires a Fragment Scan to unlock for Frame Fighter. He will be available upon completing The Sacrifice quest.
  • Improvements towards the Ki’Teer Sekhara being placed at your feet when equipping it.
    • Still working on other wonky issues with placement.

Fixes:

  • More fixes towards numerous issues (crashes, game didn’t start, etc) when attempting to play Frame Fighter due to the 2-player restriction being surpassed. 
  • Fixed sometimes not being able to Gild your Mote Amp.
  • Fixed Inner Gaze (Madurai) appling an added bonus and not a percentage bonus like it details in the description.
  • Fixed the Dax Nikana Skin not properly applying the chosen Energy color.
  • Fixed inability to select Maple Trees to contribute/delete/move once placed in the Dojo.
  • Fixed wrong icon being used on the Frame Fighter Poster.
  • Fixed volume being too low on Shield and Health bullet impacts.
     

Thank you for watching, see you in 3 weeks!
 

GRAPH POWER!

Thanks for tuning in!

 

Platinum Winners:

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kaiser_hound
samuraibyakko
saltycasul_g

Limbo Prime Access Winner: oscarilloscope

 

Fan Art Recap

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See you tomorrow for Devstream #117!

The Sacrifice: Hotfix 23.4.1

Clarity regarding Frame Fighter Fragment spawns:
Before Update 23.4.0, there was a 50/50 chance of either a Somachord Fragment OR a Cephalon Fragment spawning if you already had your Personal Quarters unlocked, if not a Cephalon Fragment was guaranteed. With Update 23.4.0 and the addition of Frame Fighter Fragments, there is now a chance that all 3 Fragments can spawn, but the initial chance was lowered. With that said, we will be fixing this so that if you don't have your Personal Quarters unlocked, there is a 100% chance of a Cephalon Fragment spawning as before.

Fixes:

  • Fixed numerous issues (crashes, game didn’t start, etc) when attempting to play Frame Fighter due to the 2-player restriction being surpassed. 
  • Fixed crashes in various Mastery Rank tests.
     

The Sacrifice: Update 23.4.0

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NEW MINIGAME: FRAME FIGHTER 
Challenge your friends to a side-by-side duel -- Warframes newest lunchtime project Frame Fighter has arrived! 

Inspired by classic fighting games and long-time Warframe Fan LocoCrazy_, this arcade fighter  will transform your Orbiter into a battleground! No quarters required!

Visit Simaris and acquire the Ludoplex -- a new home for all of Warframe’s minigames -- through Standing. Choose from Excalibur, Volt and Mag, each with their unique Ability. Unlock additional Frame Fighter Warframes by discovering Fragments throughout the Solar Chart. If the scanned Warframe’s Prime is in your Inventory, you can toggle to the Prime version of the acquired character - custom Fashion Frame applied as well!

Additionally, blast enemies in the side-scrolling ‘Wyrmius’ minigame, and flap your way through obstacles with the ‘Happy Zephyr’ minigame, both available through Simaris.

 

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NEW OPERATOR AMP COMPONENTS
Rahn Prism: Pulses void energy through a fine-cut pavilion to riddle targets with flashing fire.

Phahd Scaffold: Launch energy discs that ricochet off victims and surfaces, vectoring toward a new target with each strike. 

Anspatha Brace: A dual-purpose brace that reduces void energy regeneration delay, and decreases regeneration time, though not as quickly as a single-purpose brace.

 

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NEW DOJO ‘NATURAL’ DECORATIONS
Bring the outside inside to complete your hermit Dojo oasis! Choose from many nature themed Decorations such as (but not limited to):

  • Asteroid Rock Wall
  • Waterfall (Gentle) 
  • Ice Stalactite
  • Spinklat Plant
  • And so much more!

General Additions:

  • Added a HUD Damage indicator for Gara’s Splinter Storm ability.
  • Added a directional arrow Decoration for the Dojo Obstacle Course Architect!

Operator Amp Changes:

  • Mote Amp:
    • Converted to reflect the Beam behavior changes introduced earlier in the year
      • Damage increased slightly as part of the conversion
    • Added +10 meter Range when Gilded
  • Raplak Prism:
    • Damage increased from 1000 to 3000
    • Critical Chance increased from 30 to 38%
    • Critical Damage increased from 2.2 to 2.6x
    • Fire Rate decreased from 5.42 to 2
  • Granmu Prism:
    • Radial Damage increased from 1000 to 1400
    • Radial size increased from 3 meters to 3.5 meters
    • Direct Impact Damage decreased from 1200 to 1000
  • Pencha Scaffold:
    • Added a 2 meter Punch Through
  • Klebrik Scaffold:

Changes:

  • Optimized the Chesa Retrieve Precept to reduce significant frame-rate micro-stutters.
  • Made some micro-optimizations to the Helminth Charger Proboscis Precept.
  • Made some micro-optimizations to the Helminth Charger Trample and Huras Hunt Precepts.
  • Made some micro-optimizations to the Sahasa Kubrow Dig Precept.
  • A select sound will play when using middle click selection in the Inventory screen.

Fixes:

  • Fixed presence and matchmaking problems that could occur in some cases if you relogged promptly after a crash or network outage.
  • Fixed cases of enemies not spawning after destroying an Antiserum Injector console in an Infested Salvage mission.
  • Fixed a scenario where Clients were unable to return to the Liset with their squad.
  • Fixed the Opticor occasionally damaging a single enemy multiple times.
  • Fixed Kuva Siphons disappearing when you get in close proximity.
  • Fixed dead enemy corpses sometimes appearing as giant black squares.
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  • Fixed some enemies walking slower than intended.
  • Fixed numerous Syandanas appearing to float or twist when equipped.
  • Fixed certain Warframe Energy color customizing not reflecting change very well in the Arsenal.
  • Fixed sometimes getting an incorrect Lotus transmissions when playing a Kuva Siphon mission.
  • Fixed Grineer textures popping out of view in cinematics.
  • Fixed Grineer Dropships not having their escape FX.
  • Fixed numerous broken lighting textures in the Infested Corpus Ship tileset. 
  • Fixed the Wyrmius start screen having visible edges due to menu scaling and appearing stretched because of the aspect ratio.

Conclave Changes:

  • Reduced the damage of Vauban's Tesla in Conclave.

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Rebecca and Megan are in the friendly fighting spirit before they jet off to Gamescom next week! Get your keyboard smashing fingers prepared for Warframes newest lunchtime project - Frame Fighter!

PLUS, check out the newest Fan Art, hear about new Community created Warframe merch, and don’t miss your chance at a Limbo Prime Access giveaway!

See you here tonight, August 16th at 7 p.m. ET. Check your time zones here.

*Don’t forget to get your Dojo in shape ... you never know when we could come knocking! 

Who:  Rebecca, Scott, Steve, Geoff and Sheldon!  

What: We’ve got a multi-stop destination for this 1 hour ride! Join us as we stop into The Orb Vallis, the Plains of Eidolon, and even Cetus to visit Nakak on this Devstream! Warframes, weapons, and more await you, viewers!

Prizes? Oh yes, Platinum and Prime Access awaits lucky Twitch viewers!

Where: live at twitch.tv/Warframe (among other places)!

When:  Friday, August 17th at 2 p.m ET!  

This thread is open for your questions! The thread closes Friday at 10 a.m!

 

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Tenno, a new Twitch Bundle has arrived in the Origin System!

From now until Sept. 14, get a boost with 50 Platinum (non-tradable), a 7-Day Affinity Booster and a 7-Day Resource Booster for free through Twitch Prime! Grab your bundle here to maximize your grofit potential.

The Twitch Gear Bundle is available to Twitch Prime members on all platforms. (If you don’t have Twitch Prime, you can sign up for a trial membership and still redeem the offer.) Your Warframe and Twitch accounts must be linked in order to get your bundle, so make sure your accounts are linked here!

Stay tuned for more Twitch Bundles coming later this year. In the meantime, if you haven’t already, be a Blessing to your team by getting the free Trinity Prime Bundle!

The Sacrifice: Hotfix 23.3.2

We’re working on a script to give the intended 7 Day Resource, Drop Chance, Affinity, and Credit Booster to those who purchased the Shock Absorber Pinnacle Pack on Steam. We apologize for the mix up and hope you enjoy your additional Boosters! We will update this thread when the script is complete.

*Script is complete!

Changes:

  • Increased the scale of Vauban’s Mortier Heavy Blade Skin!

Fixes:

  • Fixed seeing double Operators in the final cinematic of The Sacrifice.
  • Fixed the Mortier Heavy Blade Skin sometimes appearing distorted in the Arsenal.
  • Fixed join-in-progress Clients seeing previously dead enemies standing up.
  • Fixed Vomvalysts facing the move direction instead of target during combat.
  • Fixed using the Helminth chair not aligning the camera at the start of the animation. 
  • Fixed Vauban’s Citadel Skin Channeling FX covering his whole body.
  • Fixed Mirage's Eclipse ability causing some Syandanas (eg. Repala, Vasa, etc.) to change colour to match her Warframe Energy.
  • Fixed a blocky volumetric light during a cinematic in The Sacrifice quest.
  • Fixed Nekros’ Shadow of the Dead Infested Brood Mothers producing looping/stacking maggot sound effects.