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Hi Tenno!
It’s been just over 24 hours since Iceblade of Narin launched, and we firstly want to thank you all for jumping into the update, and sharing your thoughts and fast bug reports with us!
Seeing you come together as a community and piece together the clues to fulfill the prophecy was really special, and we recognize that we have many learnings from it.
The Iceblade of Narin update is a continuation of our attempts to try new things with Warframe. Not every Warframe will come with a Quest, therefore we must adapt. It’s imperative that we experiment and get your feedback to educate us as we move forward to Tau and beyond. Warframe is a game built with our Community, and that Community ebbs and flows with differing desires and playstyles. We will continue to try new things in our updates, and we thank you again for helping us to shape this world together.
You will see in this Hotfix that we are bringing deeper clarification to some of the hot topic changes, alongside changes/fixes to address critical feedback <3
Some Clarifications from Iceblade of Narin Patch Notes:
Archimedea Personal Modifier Groups
This is a new system in Personal Modifier generation for Temporal and Deep Archimedea that was missed in our original patch notes. There are some weeks that can almost feel excessively punishing depending on which Personal Modifiers you receive — to avoid cases of this happening in the future, Personal Modifiers have been separated into four different Groups.
Each week on reset, one Modifier from each Group will be randomly selected to help avoid overly difficult combinations. Due to Archimedea Modifiers being selected at the beginning of the week and Iceblade of Narin launching on a Wednesday, this is not currently live. That said, you will see the first installment of this updated system apply to Personal Modifiers after this upcoming weekly reset: September 28, 2026 at Midnight UTC.
Group One:
Group Two:
Group Three:
Group Four:
If you have additional feedback about our Archimedea changes, please use the dedicated QOL Additions Feedback subforum.
Entropic Eximus Clarifications
With the introduction of our new Entropic Eximus units, we kept our initial patch note description intentionally vague to encourage players to discover the best ways to take them down. An unintended result was player confusion about some of the mechanics and we apologize for any frustration this decision caused.
To help you in your hunt for Entropic Eximus (and their Entropic Kuva), we’re offering more information on how these enemies work so you can understand a) how to kill them and b) what behaviours are intended. We are also adding this information to the original Update Notes.
Entropic Eximus have a resistance to non-melee attacks, forcing you to get in close and use your melee weapon. Breaking the bubble will enable abilities to target the Eximus, but will not change the Eximus’s damage resistance.
Entropic Eximus bubbles prevent projectiles from entering, and prevent Warframe abilities from dealing damage to the Entropic Eximus, from both inside and outside the bubble! The bubble can be broken two ways:
We hope this clears up confusion around how to best approach taking on Entropic Eximus. If you’re hunting them down, don’t forget to check Void Angels for a few guaranteed spawns! To provide us feedback on Entropic Eximus, please head over to our Update 44 Zariman Updates Feedback Forum.
Necramech Slot Refund Script:
As mentioned in the Iceblade of Narin update notes, we have removed the need for Necramech Slots. The script refunding purchases Necramech Slots has completed, and players should see any Platinum spent on these slots returned to them via inbox message!
Changes:
Top Fixes:
Performance Issues:
Mission and Equipment Fixes:
Cosmetic Fixes:
Miscellaneous Fixes:
For list of known issues that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1523875-known-issues-iceblade-of-narin/
Tenno, today we have launched the Android version of Warframe on Samsung’s Galaxy Store!
This thread is a dedicated source for players who need troubleshooting help in getting started or claiming their free bundle (for a limited time)!
Account issues can be handled in support, but general troubleshooting advice can be found here.
We have updated the Android FAQ to include information on the Samsung Galaxy Store.
Head to the Galaxy Store to install Warframe and claim a free, launch window reward: Download Warframe from the Samsung Galaxy Store and log in anytime between September 23 to October 21 to receive the Valentine Color Palette and Manegarmr Ephemera.
HOW TO REDEEM
Any player who logs in through the Galaxy Store from September 23rd to October 21 will receive a login gift. The Manegarmr Ephemera and Valentine Color Palette will be delivered via Inbox Message.
Brand new players can claim the launch reward via an Inbox Message after completing the Awakening Quest. For returning players, after completing the Cross Platform Save setup, you will receive the Inbox Message.
Within Options > Communications > Inbox, you will find a message with the rewards attached.
WHAT ELSE IS NEW?
The Galaxy Store’s launch build is Warframe Update 44: Iceblade of Narin. This update 44 also delivers several mobile specific improvements:
We have worked to bring five more popular TennoGen items from Warframe’s past to Mobile platforms for the first time! The following items are now available on Mobile:
If you had purchased them previously on PlayStation or Xbox and have set up Cross Platform Save, you will be able to access them on Nintendo Switch and Mobile at no additional cost. For more information on our existing TennoGen & Cross Platform Save policy, click here.
We will monitor this thread for feedback, questions, and issues during this platform launch period!
Image Description: The Iceblade of Narin art features Narin in motion looking towards the frozen monolith at the Yuvan Peak.
UPDATE 44: ICEBLADE OF NARIN
At the summit of a familiar peak on Earth — the place you first mastered your Void powers — a mysterious frozen monument has taken shape, prompting strange happenings aboard the Zariman and a new threat from the Man in the Wall…
Return to where you were presented with the decision to destroy, control or consume a powerful elixir: Yuvan Peak! Visit the dark side of Earth and enter a unique hub. At this spectacular mountain summit, you'll find Narin's Crest and Neote, Narin’s legendary sword, encased firmly in the ice. Marvel at its wonder and attempt to pull Narin’s Iceblade free.
Cephalon Melica has also been summoned to Yuvan’s Peak, but unfortunately not for a fun field trip. Entropy threatens the Zariman, and Narin’s influence on the Peak is key to stopping its spread. Collect Entropic Kuva from Entropic Eximus found on the Zariman, and exchange it with Melica to contain it. In doing so, you’ll receive items from her wares, including Narin’s blueprints!
Our 66th Warframe, Narin, also descends in swirling eddies in this update! Her blade keen and deadly as an icy wind. She wields ice to heal and defend as deftly as her swift rapier strikes. Trade Entropic Kuva to Cephalon Melica for Narin’s blueprints, as well as the blueprints to craft her signature weapons’ Nunchasa and Aksondol.
The crystalline citadel ascends, Citrine Prime Access is here! Move through the battlefield with refined radiance with Citrine Prime, Steflos Prime, Corufell Prime and her Prime Accessories. Purchase Citrine Prime Access Packs or earn this brilliant gem of a Prime Warframe and her weapons by cracking Relics.
Two new Deluxe Skin Collections are here to make the ground shake! Qorvex Basilica and Banshee Threnodia arrive with a collection of cosmetics fit for those looking to strike terror in the most fashionable of ways. Speaking of Banshee, our sound Warframe, has received a full rework to make her a truly lethal presence not only heard but felt on the battlefield.
Iceblade of Narin is packed with so much more! Including Riven Trait Locking, new Warframe Augments for Oraxia, Uriel, Frost, and Grendel, new Atragraph Mods for Banshee and Baruuk, new TennoGen, improved hair shaders and metal tinting, Archimedea Parameter & Reward track QOL and so much more!
Image Description: Banshee poses with glowing arms outstretched. To her right from top to bottom are the Warframe logo, Free Banshee Login Reward, and the dates of the promotion of September 23 to October 7.
Free Login Rewards
Log into Warframe from Sept 23rd @ 11:30 AM ET to Oct 7th @ 11:59 PM ET to claim Banshee and one built Forma* for FREE and experience her new Ability Rework for yourself! Learn more about her rework in the dedicated section.
*Once the Free Banshee inbox expires, you can still claim the Forma (if you had not already received the Banshee inbox) on login until December 31, 2026.
Upcoming Content & Events
Iceblade of Narin is followed by the listed content below coming in the near future:
Image Description: Six Warframes stand poised for battle within a frosty cave with the Warframe logo and Glacial Defiance: New 6 Player Missions in the foreground. From left to right we can see: Wisp, Rhino, Volt, Excalibur, Mesa, and Mag.
Image Description: Epoch Operation: Taubound art that features gold lettering for Taubound and the Warframe logo against a dark backdrop of space.
Update 44 is a Mainline Update!
Meaning that everything the team has been working on since the launch of Update 43: Jade Shadows: Constellations is in this update (with the obvious exception of content that is not ready to be released). It is very likely, as it is with all Mainline updates, that things slip through the cracks so we will be watching for bug reports and feedback in the dedicated Iceblade of Narin subforums to address in follow-up Hotfixes.
If any of the terms above are new to you, visit The Warframe Lexicon for Updates to learn more about Warframe’s development cycle.
Download Sizes:
*Sound Optimization
You may notice a larger download size with this update due to optimization of our sound files. This requires you to download new versions of the files that when patched into your installation will result in a smaller install footprint overall without compromising any audio quality.
Image Description: Yuvan Peak sits in tranquility with several pillars adorned by talismans and ice. Somewhat in the distance we can see a Warframe standing near a frozen monolith with a pale blue glow.
NEW EARTH RELAY: YUVAN PEAK
Attention students! It’s time for a field trip.
Cephalon Melica has been summoned to Yuvan Peak on Earth. This familiar site is now transformed by Narin’s influence — her glacial Crest glitters against the snow. Within this frozen monument lies her Iceblade: Neote. Perhaps you’ll be the one to pull it free.
Video Description: GIF showing the rotation effect when selecting the Yuvan Peak node on Earth. The camera pans around Lua and reveals the other side of Earth where Yuvan Peak is the lone visible node.
This trip is not all fun, however. Entropic Kuva is seeping into the Zariman, and Yuvan Peak holds the key to help stop its threat.
Prerequisites: To access Yuvan Peak, players must have completed both the Angels of the Zariman and Whispers in the Walls quest.
In this new Hub, gain access to the following:
Image Description: A closeup of Narin’s Crest, a single sword stuck in a frozen pillar. Framing it are two large curved ice structures, a snowy path littered with stones, and vast white clouds in the distance.
Narin’s Crest
On Yuvan Peak, Neote, Narin’s Iceblade, can be found frozen solid in a mound of ice, anchored firmly. Who will be the one to pull Neote from Narin’s Crest?
Image Description: Narin stands in front of Cephalon Melica on the snowy Yuvan Peak. A “Cephalon Melica” context action is visible.
New Vendor: Cephalon Melica
Oh, students! A familiar face is eager to greet you once you have made it to the Yuvan Peak. Concerned with the effects that Entropy is having aboard the Zariman, Cephalon Melica requires your assistance in containing its spread. Collect Entropic Kuva and bring it to Cephalon Melica and she may provide you with knowledge and supplies in exchange.
You may chat with Cephalon Melica at either Yuvan Peak or in the Chrysalith (can be accessed through Fast Travel) to browse her Classroom Supplies and see what she offers:
ZARIMAN UPDATES
Image Description: Melica’s Lab has a small vertical monitor displaying the Cephalon with a red overlay. Behind it is a large cylindrical machine spanning across multiple levels with various doors and alcoves visible.
New Tile: Melica’s Lab Room
Onboard the Zariman, a room previously sealed is now open for you to explore. Melica’s Lab features a central machine in a large open floorspace, punctuated by smaller alcoves where Melica conducted a variety of mysterious experiments. Just what was Melica hoping to achieve? This new tile has a random chance to spawn in Zariman missions!
Image Description: Three Entropic Eximus units face us in the Zariman. Red energy glows across different parts of their body while they are encapsulated in a red sphere that seems almost gelatinous.
New Enemy: Entropic Eximus
A new batch of Eximus have invaded the Zariman! Entropic Eximus can spawn in any mission on the Zariman, with a higher spawn rate over other types of Eximus units! A few even show up when fighting Void Angels, so be extra careful when starting that fight!
Entropic Eximus come equipped with a nearly impenetrable shield bubble, tossing destructive orbs at those who are too afraid to get close.The best counter is to slip inside their bubble and take them out from the inside, just be wary as they bring their destructive orbs crashing down around them.
Entropic Eximus are more than just a new Eximus type - they are also the only method for obtaining Entropic Kuva!
Entropic Eximus Clarifications
To help you in your hunt for Entropic Eximus (and their Entropic Kuva), we’re offering more information on how these enemies work so you can understand a) how to kill them and b) what behaviours are intended. We are also adding this information to the original Update Notes.
Entropic Eximus have a resistance to non-melee attacks, forcing you to get in close and use your melee weapon. Breaking the bubble will enable abilities to target the Eximus, but will not change the Eximus’s damage resistance.
Entropic Eximus bubbles prevent projectiles from entering, and prevent Warframe abilities from dealing damage to the Entropic Eximus, from both inside and outside the bubble! The bubble can be broken two ways:
Image Description: A closeup of the icon for Entropic Kuva. It has a similar shape to regular Kuva but is noticeably blue instead of red and features frozen spikes along its bulbous portion.
New Resource: Entropic Kuva
A dangerous and erratic type of Kuva, acquired solely from Entropic Eximus units in Zariman missions.
Collect and exchange it with Cephalon Melica at Yuvan’s Peak for wares, including Narin’s Blueprints and more!
Image Description: Narin gracefully dances with blade extended and pointing towards Yuvan Peak. Her pose is almost suggestive of channeling a vortex of snow and talismans towards the peak.
NEW WARFRAME: NARIN
Narin descends in swirling eddies, her blade keen and deadly as an icy wind. She wields ice to defend as deftly as her swift rapier strikes.
Narin’s Abilities
Passive: Sangodae
Each stack of Cold Status Effect on enemies increases chance to spawn Sangodae pickup by 1%, granting Cold Damage on Primary and Secondary weapons for 10s. Narin also gains Cold Damage for her abilities.
Ability 1: Neote*
Lunge with Narin’s ice rapier Neote, inflicting Cold Damage and Cold and Puncture Status Effect on foes directly ahead of her.
Gain Ice for each enemy hit.
*This is Narin’s Helminth ability.
Ability 2: Naraemagi
Recover Shields by absorbing Cold Status Effect from nearby enemies. Gain Overguard if at full Shields.
Gain Ice for each enemy hit.
Ability 3: Hakchum**
Tap to leap into the air, tap again to land at target location. Applies Cold Damage Vulnerability and Status Effect in a large radius upon landing.
Gain Ice for each enemy hit.
**This is Narin’s Railjack ability.
Ability 4: Nurinarim
Requires full Ice to cast. An ancestral spirit descends upon Narin and she begins sword dancing for continuous nearby damage. Press Attack on the marked targets to launch shattering icy slashes that deplete Armor and Shields. Hitting Frozen enemies causes them to explode, dealing massive radial Cold Damage.
How to Acquire Narin
Image Description: Narin’s Prex card showcases the rapier-wielder standing left hand akimbo and her frozen blade pointed directly at the ground. In the background the snowy Yuvan Peak can be seen.
Narin’s Prex Card
The Iceblade Everlasting. Acquire it from Cephalon Melica’s Classroom Supplies!
Maximum Loadout Slot Increase
With the release of Narin, the maximum number of purchasable Loadout Slots has been increased from 34 to 35.
NEW BOW: NUNCHASA
Narin's signature bow is the north wind's icy messenger. Alt Fire unleashes a charged blizzard arrow that freezes enemies it touches and leaves behind a chilling path.
How to Acquire Nunchasa
NEW PISTOL: AKSONDOL
Narin’s signature pistols strike with winter’s chilling bite. Reloading creates a cloud of freezing mist that inflicts Cold Status Effect, the pulse’s range increases with each round reloaded.
How to Acquire Aksondol
Image Description: Citrine Prime poses in resplendent beauty with the Steflos Prime in her right hand and a floating amber in her left. Lustrous blues, ambers, golds, and whites comprise her primed color palette.
CITRINE PRIME ACCESS
Shine on with a diamond’s spellbinding purpose with Citrine Prime Access! Lavish Orokin gold complements every perfect cut of this jeweled bastion’s signature Prime Weapons and exclusive Prime Accessories, instilling those fortunate enough to witness her luminescence with unshakeable resolve.
Make your Arsenal shimmer with instant access and get the Prime items of your choice with Prime Access Packs. Additionally, you can earn Citrine Prime and her signature Prime Weapons in-game by collecting and cracking-open Void Relics!
Image Description: Two Citrine Primes model her prime weapons and accessories. On the left backing us we can see the Steflos Prime and Sphatika Prime Syandana, whereas on the right we see her facing us with the Corufell Prime.
Citrine Prime
The crystalline citadel ascends. Citrine Prime captivates with refined radiance, her brilliant gems set within the finest gold filigree.
Steflos Prime
This rose has gilded thorns. Deal death from even further afar with Citrine Prime’s signature shotgun.
Corufell Prime
Corufell Prime’s golden vines streamline its transformation for even faster Heavy Attacks.
Image Description: Citrine Prime Access Accessories are modelled by Citrine and an Operator. From left to right is the Sphatika Prime Syandana and the Spinele Prime Facial Accessory.
Citrine Prime Accessories
Spinele Prime Facial Accessory, Earpiece & Oculus
Look sharp with this lavish set of facial accessories for both the Drifter and Operator.
Sphatika Prime Syandana
Citrine Prime’s signature Syandana sparkles with a brilliant luster.
Alumeti Prime Sugatra
Adorn your weapon with the splendence of Citrine Prime’s signature sugatra.
Prismatic Gem Prime Decoration
A gleaming reminder of Citrine Prime to decorate your Orbiter.
Citrine Prime Honoria
Earn the “Crystal Bastion” Honoria by acquiring Citrine Prime, either via Prime Access or by crafting her in the Foundry!
Items Moved To Prime Vault
Now that Citrine Prime Access is available, the following items have been added to the Prime Vault for a future Prime Resurgence rotation. If you have Relics that contain these items they will remain in your Inventory.
Riven Disposition Changes
As with each round of Prime Access come updated Riven Disposition numbers — check the full details here: https://forums.warframe.com/topic/1523355-september-2026-riven-dispositions/
RIVEN EXPANSION: TRAIT LOCKING (LIVE) & RIVEN SPLICING (COMING SOON)
You may have already seen a sneak preview of these new systems in our Dev Workshop. With today’s launch, Trait Locking is officially live and Riven Splicing will be coming soon with the release of Glacial Defiance! Read on below for the latest on these systems.
Riven Mods (often just called “Rivens” for short) were introduced in 2016, and are nearly a decade old now! With this update we’ve added a new feature for Rivens: Trait Locking! A second new feature will join Glacial Defiance: Riven Splicing. We’ll share a little information about Riven Splicing below, for a more detailed preview of the system you can check out our Dev Workshop.
TRAIT LOCKING (LIVE)
One of the primary requests we’ve received for Riven Mods is to allow players to lock a stat to prevent it from being Cycled. Now, you can do so with a system called Trait Locking!
One trait (stat) can be locked at a time while cycling a Riven, freezing it until the lock is removed or the Cycling menu is closed.
There is no cost or item required to lock a trait. Locks can be removed and re-added for free! However, when cycling a Riven Mod with a locked trait, the Kuva cost is doubled. Locking a trait is entirely optional, and Rivens can still be cycled as usual without a lock.
How to Lock a Riven Trait:
1. Go to the Mod Segment in your Base of Operations
2. Select the Riven Mod you’d like to cycle and select the “Cycle Riven” option
3. Select the “Lock Trait” button
Image Description: Screenshot of the Riven Mod UI showing the Soma Argicron Mod. The options for Lock Trait and Cycle for 3,500 Kuva are shown and the cursor is hovering on Lock Trait.
4. Select the trait you wish to lock. The locked trait will appear greyed out with a lock icon on the Mod and will also be listed above the “Lock Trait” button.
Image Description: Screenshot of the Choose A Trait To Lock UI screen. Two traits are displayed as options, the first is a 1.5 times Damage to Grineer, and the second is an increased Critical Chance by 167.2%.
Image Description: Screenshot of the Riven Mod UI screen showing the Soma Argircon Mod with a locked trait denoted by a lock icon. Above the Lock Trait option is the currently locked trait of increased Critical Chance by 167.2% and a remove icon next to it.
5. Begin cycling your Riven with the locked trait! Notice that once locked, it will not change while cycling.
Image Description: Screenshot of the Riven Mod Cycling UI at the Cycle preview screen. We can see that the Riven Mod has a locked trait and the resulting cycled Mod retains the locked trait.
It is important to note that a trait needs to be re-locked each time you open this menu, as they are not maintained once the menu has been closed.
Cycling a Riven with a locked trait prevents the number of traits on the Mod from changing. This means a Mod with 3 positive traits and 1 negative trait will always cycle into another version with 3 positive traits and 1 negative trait if one of the traits is locked. To cycle into a different number of traits, unlock all traits and cycle again.
RIVEN SPLICING (LAUNCHING AT A LATER DATE WITH GLACIAL DEFIANCE)
Riven Splicing combines two traits on a Riven together to form a new spliced trait which is then locked on the Riven (without consuming a Trait Lock). Riven Splicing will require Riven Splicers, which will be rewarded from Glacial Defiance when it releases sometime before or on October 15 (release window PSA for more info). For more details about Riven Splicing, refer to our Dev Workshop.
NEW WARFRAME AUGMENT MODS
Stats below are shown at Max Rank.
Oraxia Widow’s Brood Augment: Brood's Oversurge
Scuttlers are galvanized with Electricity. Hold to direct all active Scuttlers at the aimed target, inflicting 2000 Electricity Damage and Status Effect in a radius.
Available in the New Loka and Cephalon Suda’s Offerings.
Uriel Infernalis Augment: Infernum
Release Fireballs for 1500 Heat Damage with larger volleys when grabbing Vythelas’ Runes during flight. Hits from Fireballs slowly charge Brimstone.
Available in The Perrin Sequence and Steel Meridian Offerings.
Frost Snow Globe Augment: Cold Front
Snow Globe is now attached to Frost with a smaller radius while increasing your mobility*. Kills on frozen enemies increase the Globe health by 4% per kill.
*Since this Augment impacts Frost’s mobility it can also be equipped in the Exilus mod slot!
Available in the Cephalon Suda and Steel Meridian Offerings.
Grendel Passive Augment: Gastroparesis
Each enemy consumed adds 15% Gas Damage to Primary and Secondary weapons.
Available in Steel Meridian and Red Veil Offerings.
Image Description: Savage Silence and Reactive Storm Atragraph Mods. Both Mods feature a colorful foil aesthetic with the former having a splatter motif while the latter captures Baruuk’s motion.
NEW ATRAGRAPH MODS: BANSHEE & BARUUK AUGMENTS
Chromatic Atramentum can now be applied to the following Banshee and Baruuk Augment Mods to give them new Atragraph stylings with art created by the extremely talented Pathidos_Zune.
Visit Aspirant Zorba just outside of the Arbiters of Hexis’ enclave in Relays (fast travel via quick access wheel also available) to use Chromatic Atramentum to cosmetically upgrade the following Augments:
As a reminder, Atragraph Mods offer a purely cosmetic effect and in order to create them you must already own the Mod you wish to beautify.
TENNOGEN: ICEBLADE
The overwhelming talent of our community artists is on full display with TennoGen Iceblade. This all-new collection brings several outstanding Customizations to add some opulent flair to your Fashion Frame.
Image Description: Excalibur and Rhino, facing and backing us respectively, model new Tennogen items. Excalibur wears the Gothica Signa, while Rhino shows off the Reliquia Syandana and the Vermis Signa.
Gothica Signa
A TennoGen Signa, designed by malaya, Jadie, and Awk’Q-Luz.
Reliquia Syandana
A syandana for your Warframe, designed by lex182 and Therion.
Vermis Signa
A TennoGen Signa, designed by Travelling Merchant and Therion.
Image Description: Citrine and Jade model new Tennogen items. Citrine is wearing the Citrine Heliotropia Helmet and Jade is in the Jade Coven Skin.
Jade Coven Skin
A unique skin for the Jade Warframe, designed by blazingcobalt.
Citrine Heliotropia Helmet
A unique helmet for the Citrine Warframe, designed by Ventralhound.
MARKET ADDITIONS
Image Description: Narin poses with some of the weapons and accessories of the Narin Bundle with the Yuvan Peak in the background. She is wearing the Baridegi Helmet and Gangrim Ephemera while wielding her signature dual pistols the Aksondol.
Narin Bundle
Embody the spirit of the winter’s storm. Narin’s piercing rapier dances amidst the howling blizzard, flying on swift wings to bring protection and devastation.
This bundle contains the following items, which can all be purchased separately:
Narin
Narin descends in swirling eddies, her blade keen and deadly as an icy wind. She wields ice to defend as deftly as her swift rapier strikes.
Narin Baridegi Helmet
This alternate helmet for Narin evokes an otherworldly flower of frost, accentuating her finesse and grace.
Nunchasa
Narin's signature bow is the north wind's icy messenger. Alt Fire unleashes a charged blizzard arrow that freezes enemies it touches and leaves behind a chilling path.
Aksondol
Narin’s signature pistols strike with winter’s chilling bite. Reloading creates a cloud of freezing mist that inflicts Cold Status Effect on enemies that enter it and expands per round reloaded.
Durumi Syandana
The wish for a long life is carried upon the noble wings of Narin’s signature syandana.
Isageum Signa
A circlet from ancient times, its ornamentation signifying wisdom and strength.
Gangrim Ephemera
May a chill descend upon you with the frozen embrace of Narin’s signature ephemera.
Kalsawi Emote
A skillful sword dance.
Icebound Neote Decoration
A recreation of Narin's icy crest and rapier, forever entombed aboard your Orbiter.
Image Description: Qorvex Basilica stands flanked by fluttering allies through the Belfri Ephemera. Grey stone and cement contrast against orange energy lines and green metallic accents, especially seen in his devilish horns.
Qorvex Basilica Collection
Drive off the presence of evil. Qorvex Basilica’s monstrous shape strikes terror into those who would terrorize others.
This collection contains the following items, which can all be purchased separately:
Qorvex Basilica Skin
Avert the gaze of evildoers with the intricately carved spires of Qorvex Basilica. His grim shadow is a symbol of protection for his allies.
Mandonel Chythedra Skin
The Mandonel archgun, chiseled from the same ancient stone as Qorvex Basilica.
Garkulek Syandana
Qorvex Basilica’s signature syandana perches on your shoulders, keeping a sharp eye over all.
Belfri Ephemera
Beckon Qorvex Basilica’s fluttering fellows to your side with his signature ephemera.
Image Description: Banshee Threnodia poses within a forest as the fog and light create a serene backdrop. Her dramatic shoulder piece mirrors a similar aesthetic to her helmet as azure patterns softly glow throughout her body.
Banshee Threnodia Collection
Lament the spirits of the dead, and for those whose time is now here. The veil between worlds has fallen, and Banshee Threnodia strides forth in all her gaunt glory.
This collection contains the following items, which can all be purchased separately:
Banshee Threnodia Skin
Banshee Threnodia's stark visage is an inexorable omen of death. Her mournful apparition brings despair to the wicked, her song the dirge of defeat.
Gast Sentinel Accessories
An eerily twisted set of accessories for your sentinel pet. Includes the Gast Sentinel Mask, Wings and Tail.
Banshee Sonatus Glyph
Cadaverous beauty calls to souls in the dead of night. A glyph for your profile created by community artist Mischka.
Image Description: The Community Art Pack VI Glyphs are displayed across two rows. In the top row from left to right are Frost, Narin, Citrine, and the bottom row is Octavia and Sevagoth.
Community Art Pack VI
Awaiting us at the summit of Earth’s ice peak is the newest Warframe Narin. Her ice is not only strong, but beautiful to behold! Just like these glyphs in this new Community Art Pack!
We are continuing our series of bundles - Community Art Packs! These packs focus on various Warframes and characters, with art crafted in the style of community artists.
Learn more about the artists who created the Glyphs, with work-in-progress images, in our article here.
Image Description: Banshee blasts surrounding enemies with her arms outstretched sending them flying. A soft light is emitted from her hands providing the only light source in the dark room she stands in.
BANSHEE REWORK
Banshee may not be at the top of your Loadout list, but those who have mastered her kit are able to deal a significant amount of damage in-mission. While not the flashiest pick, she can turn any weapon into something truly lethal — our goal is to maintain that lethality, while adding a few quality of life lifts to her Abilities. The following changes aim to make her kit feel fluid and impactful, while staying true to her identity as a sound-based Warframe.
Passive
Banshee’s Passive is helpful to a sect of players who value stealth, but largely has little effect in most missions. We are keeping her hush mechanic, but adding a little extra value that feels thematically appropriate for our sound-based Warframe.
First Ability - Sonic Boom
Sonic Boom is an excellent survival tool for Banshee, but its ragdoll mechanic does not synergize well with other elements of her kit. The following changes help improve its synergy, and improve Banshee’s overall survivability.
Sonic Fracture Augment
Second Ability - Sonar
Sonar turns many weapons into a powerhouse in the right hands, but requires a lot of spam casting to reach its full potential. In addition, it offers little synergy with existing Weak Point enhancements as Sonar’s Weak Spots are considered a separate mechanic. These changes address common player feedback, while also giving the ability a light quality of life lift.
Resonance Augment
Third Ability - Silence
Silence is a powerful Ability, but its impact on the battlefield is not always clear to players. The following changes help improve the visibility of its effects, with a few quality of life touches!
Savage Silence Augment
Fourth Ability - Sound Quake
Sound Quake is an iconic part of Banshee’s kit, but it struggles to synergize with her other Abilities. Our goal with the following changes is to make Sound Quake fit more fluidly into Banshee’s playstyle, while retaining the nostalgic elements that are emblematic of her kit.
Resonating Quake Augment
OPERATOR/DRIFTER IMPROVEMENTS
Hair Shader Improvements
We’ve improved the quality of our hair shaders with the goal of having richer colors and better visuals. Here’s what the team’s efforts have resulted in and what you can expect:
While these changes are a major overall lift to hair shaders, you may have to make some adjustments to find your preferred look once more. At the same time, you may enjoy experimenting with the shaders and achieving looks that might not have been possible before, so have fun exploring new options!
Image Description: Composite image of a live build and dev build screenshot showcasing the difference in sheen and color on an Operator’s black hairstyle. In the live build the black hair has a grey tone compared to the dev build which has a deeper black.
Note: All color channels are set to the “blackest” black from the Smoke palette!
Image Description: Composite image of a live build and dev build screenshot showcasing the difference in a deep red hair color on an Operator. In the live build the deep red appears lighter than the selected color whereas the dev build is more accurate.
Image Description: Composite image of a live build and dev build screenshot showcasing the difference in highlights in an Operator’s hairstyle. The dev build changes feature the dimensions of the bright colors.
Image Description: Composite image of a live build and dev build screenshot showcasing the difference in visual fidelity of hair on an Operator with blonde and pink hair. The live build’s hair appears more muted while the dev build has a richer gradient in colors adding more depth.
These changes also apply to Kubrow fur!
Image Description: Composite image of a live build and dev build screenshot showcasing the difference in fur presentation on a Kubrow. In the live build the greys and blacks appear gray along with the blue being brighter than the dev build where each color is richer and deeper.
As a general note, we’ve also made a handful of small improvements to Operator and Drifter cosmetics and hair texture. We’ve also improved tint options to certain hairstyles that were previously not very customizable (ex: Short Sidecut, Kaya’s Hairstyle).
While in the pursuit of improving the shaders, we also acknowledge the effort that is dedicated to customizing your Operator and Drifter. So we’ll be watching for your feedback on these changes. Thank you, Tenno!
Vitiligo Complexion Changes
Image Description: Screenshot of the Drifter Features UI menu with the vitiligo complexion, Complexion B-17 selected. Two additional options are present, Markings Coverage and Invert Markings.
With this update we are changing the way that the vitiligo complexion, Complexion B-17, functions. Previously, the skin tone selected via Complexion Tint would apply across the entire skin and this would lead to unexpected tones or the erasure of vitiligo in some tone choices.
Now Complexion Tint applies only to melanated areas which allows for a better tinting overall and greater respect for the tone selected. Through the addition of two new features we have expanded your ability to customize your skin tone with vitiligo.
Video Description: GIF of the Drifter Features UI showing the effect of changing the Markings Coverage slider on the vitiligo pattern. The Invert Markings toggle is then turned on and off to show the swap in melanated and non-melanted areas.
We hope these changes allow you to better shape and express your Operator/Drifter in the way you would like!
QUALITY OF LIFE (QOL) CHANGES
Weak Point Standardization
With our changes to Banshee’s Sonar, we are working on a wider standardization of Weak Points. There are a variety of Abilities and enhancements that trigger “On Headshot”, but enemies have a variety of weak points outside of just their heads (if they even have a head, depending on the enemy). As a result, we are working to convert all “On Headshot” triggers to be “On Weakpoint” instead. This is a large undertaking considering the vast array of Incarnons, Mods, Arcanes, Unique Traits, and more, so we’re prioritizing the most popular enhancements to start.
Converted the following triggers from “On Headshot” to “On Weakpoint”:
In addition, we have converted Helios’ Detect Vulnerability Precept to apply Weak Points instead of weak spots so it matches Banshee’s updated Sonar.
We’ll continue this effort in future updates!
Metal Tint Improvements
Similar to our hair shaders, there’s been a longstanding issue with dark tinted metals appearing grey. We have fixed this for Iceblade of Narin by making changes to the encoding to achieve richer and more saturated metals. Where the current system has a difficult time honoring your chosen tint on metal channels, this new one should more accurately reflect the selected color.
Image Description: Composite image of a live build screenshot and dev build screenshot showcasing the metal tint differences for Frost. Metal regions around the arms, chest, and abdomen are a deeper and richer blue in the dev build.
Image Description: Composite image of a live build screenshot and dev build screenshot showcasing the metal tint differences for Caliban. His red metal accents are more saturated in the dev build.
Image Description: Composite image of a live build screenshot and dev build screenshot showcasing the metal tint differences for Garuda. Garuda’s red metal tints are deeper and richer.
Image Description: Composite image of a live build screenshot and dev build screenshot showcasing the metal tint differences for Gara. Gara’s metal frame in the dev build looks richer and deeper.
On this morning’s pre-launch livestream, pitch black metals were shown to be achievable across all metals on the test build. This is unintended and will be removed in our first hotfix. We apologize! We are however still looking to maintain it specifically for the Voidshell Ayatan Elegance Material, which is currently not functioning as it was prior to the update, something we are looking to fix in the future. We apologize for the fashionframe inconvenience!
As fellow fashionframe enjoyers ourselves, we know that customizing is a universally important element to the Warframe experience, so we will be watching for your feedback on the changes. Thank you, Tenno!
The Perita Rebellion Mine Rework
While traversing the battlefield of The Perita Rebellion, you may have encountered small interactable mines which pose environmental hazards. We have made a few changes to these mines to prevent accidental activation, reduce aiming complexity, and to encourage using melee rather than shooting them.
Mines will now:
General QOL:
MANDARIN VOICE OVER EXPANSION
We’ve made two big changes to both Mandarin voice over lines and subtitles:
1. Improved Existing Lines
We made the following improvements based on player feedback to the existing 12,000 lines to enhance the overall experience:
The above was also applied to our approach with the new lines we’ve implemented for this update (listed below).
2. Added new Mandarin VO & Subtitles
Mandarin VO and accompanying subtitles are now available in the following areas of the game:
For the areas not listed above, where Mandarin VO is not available, the game will default to the English audio with Simplified Chinese subtitles.
How to Enable Mandarin VO
As a reminder, players on the Simplified Chinese Client can swap between Mandarin and English Voice Over in the Audio Language settings of the launcher.
Video Description: GIF showing the Warframe Launcher in Mandarin. The Settings gearwheel is clicked and then in the section for Audio Language the cursor moves to click the dropdown menu. The language is changed from English to Mandarin and then the Ok button is clicked to implement the change.
ADDITIONS

CHANGES
Archimedea Parameter & Reward Track Changes
Archimedea is changing! A variety of changes are coming to the choices a Tenno makes before starting an Archimedea (both Deep Archimedea and Temporal Archimedea, including their Elite versions) mission.
Arsenal Bonuses
Warframes and Weapons alike will be granted an Arsenal Boost for matching their respective Individual Parameters! The buff received will be the same for each parameter, meaning regardless which Primary Weapon you choose, the boost is the same! Pick the Weapon or Warframe that works best with each boost for maximum efficiency!
Image Description: Screenshot of the Deep Archimedea UI screen showing the Individual Parameters, Missions, Research Points Track, and Current Loadout. Specific elements of the Individual Parameters are highlighted that match the current loadout.
Reward Track Changes
We’re moving around a few of the rewards at the top end of the Elite Archimedea Reward Tracks, and adding a new reward!
Image Description: Composite image of before and after the update to Archimedea’s Research Points Reward Track. In the after image we can see a change in the rewards at 34 and 37 points and the addition of a reward at 40.
Warframe Research Point Changes
Studious Tenno may have noticed that the 40 points now required for maximum rewards is higher than the current maximum! Worry not, we’re also increasing the amount of points from using one of the 3 Warframes under Individual Parameters - they will now grant 3 Research Points per mission, up from 1! This raises the maximum amount of points in one Elite Archimedea mission to 43.
The highest tier reward (at 40 points) will now be obtainable without one Individual Parameter (other than Warframe), and the Legendary reward is achievable whilst leaving behind two Individual Parameters!
Additional Personal Modifiers
Six new Personal Modifiers have been added to the rotation to keep you on your toes!
Plus one change to an existing Personal Modifier:
Personal Modifier Buckets
To ensure no combination of Personal Modifiers are too difficult, we’ve also split them into 4 buckets, and one Modifier will be selected from each bucket per week.
Due to Archimedea Modifiers being selected at the beginning of the week, this will first occur on the next weekly reset at: September 28, 2026 at Midnight UTC.
Group One:
Group Two:
Group Three:
Group Four:
Fixes
The War Within Quest Art Remaster
We’ve made several improvements to the levels in The War Within Quest to elevate this crucial chapter for the Tenno. The environment art, lighting and skyboxes have been updated in the Golden Maw and Mountain Pass sections to create a more realistic and dramatic experience.
Image Description: Composite image of a before and after screenshot of a cave in The War Within Art Remaster. The after image shows the improvements in lighting, visual fidelity, level design, and environmental details.
Image Description: Composite image of a before and after screenshot of a cave in The War Within Art Remaster. The after image shows the improvements in lighting, visual fidelity, level design, and environmental details.
Image Description: Composite image of a before and after screenshot of a cave in The War Within Art Remaster. The after image shows the improvements in lighting, visual fidelity, level design, and environmental details.
You can view the changes yourself by visiting the updated War Within Choice Captura Scene or by replaying The War Within quest via the Codex.
General Changes
PERFORMANCE & OPTIMIZATIONS
FIXES
Top Fixes
Sirius & Orion Fixes
Equipment Fixes
Mission Fixes
Uranus Proxima Fixes
Cosmetic Fixes
UI Fixes
Quest Fixes
Level Design & Environment Fixes
Miscellaneous Fixes
Crashes & Script Error Fixes
For list of known issues that are on our radar, visit our dedicated thread:
Hey Tenno!
We talked briefly about the new Riven features during Devshort 115, and clarified more details in our recap forum thread and Devshort 116. We wanted to provide a comprehensive look at this system in anticipation of its (partial) launch tomorrow. This Dev Workshop dives into all the details! As this is a Dev Workshop, details contained within are accurate at the time of writing but are subject to change before these features are released.
Riven Mods (often just called “Rivens” for short) were introduced in 2016, and are nearly a decade old now! With Iceblade of Narin we’re adding a new feature for Rivens: Trait Locking!
A second new feature will be added with the release of Glacial Defiance at a later date (see our PSA for more info): Riven Splicing. We understand that this mechanic may change how you cycle your Rivens, so we want you to be aware of what is coming so you can make informed decisions up until its release.
TRAIT LOCKING (Coming with Iceblade of Narin)
One of the primary requests we’ve received for Riven Mods is to allow players to lock a stat to prevent it from being Cycled. Now, you can do so with a system called Trait Locking!
One trait (stat) can be locked at a time while cycling a Riven, freezing it until the lock is removed or the Cycling menu is closed.
There is no cost or item required to lock a trait. Locks can be removed and re-added for free! However, when cycling a Riven Mod with a locked trait, the Kuva cost is doubled. Locking a trait is entirely optional, and Rivens can still be cycled as usual without a lock.
How to Lock a Riven Trait:
1. Go to the Mod Segment in your Base of Operations
2. Select the Riven Mod you’d like to cycle and select the “Cycle Riven” option
3. Select the “Lock Trait” button

4. Select the trait you wish to lock. The locked trait will appear greyed out with a lock icon on the Mod and will also be listed above the “Lock Trait” button.
5. Begin cycling your Riven with the locked trait! Notice that once locked, it will not change while cycling.
It is important to note that a trait needs to be re-locked each time you open this menu, as they are not maintained once the menu has been closed.
Cycling a Riven with a locked trait prevents the number of traits on the Mod from changing. This means a Mod with 3 positive traits and 1 negative trait will always cycle into another version with 3 positive traits and 1 negative trait if one of the traits is locked. To cycle into a different number of traits, unlock all traits and cycle again.
RIVEN SPLICING (Launching at a later date with Glacial Defiance)
With the use of Riven Splicers, obtained exclusively from Glacial Defiance, specific traits can be combined to create all-new spliced traits! When selecting a Riven Mod, a new Riven Splicing menu will appear. Opening this menu will display all owned Rivens, detailing which Rivens have valid trait combinations.
Select any lit up Riven Mod to see which traits can be spliced! Spliced traits require a combination of two specific traits to splice together, with different combinations creating different outcomes! Combinations are pre-selected (see the list at the bottom of this section), and confirmation is required before applying a spliced trait to your Riven. This means you’ll always know what spliced trait you’re about to receive before you make a decision. If multiple spliced traits are available from a single Riven Mod, they are all presented, and you can choose which spliced trait you want!
As an example: Heat and Cold create Blast, Heat and Toxin create Gas, and Toxin and Cold create Viral. A Riven Mod with +Heat Damage, +Cold Damage, and +Toxin damage will have 3 spliced traits to choose from: +Blast Damage, +Gas Damage, and +Viral Damage. Which spliced trait goes on the Riven Mod is your choice!
When traits are spliced, the two required traits are consumed, with the spliced trait AND a second random trait taking their place. The random trait is one you may receive from cycling normally, with one change: If one of the consumed traits was a negative bonus, the random trait will also be a negative, if both consumed traits were positive, it will be a positive. This ensures your Riven keeps the same layout of positive and negative traits it has before combining! After splicing, the total number of positive and negative traits will no longer change on the Riven Mod, no matter how many times it is cycled after the fact. This can be undone by removing the spliced trait from the Riven.
Once a spliced trait is on your Riven, it’s there to stay! It is locked, and but is not considered a locked trait — meaning it will not double your Kuva cost. Should you ever decide to remove the trait, the lock can be removed and the spliced trait can be cycled off, allowing a new trait to be spliced on! Utilize both a spliced trait and trait locking to lock two traits at once, making cycling for the last trait or two you want even easier. Now your weapon can really live up to the “CorpusSlayer9001” name!
As an example: If splicing together a Mod with 3 Positive stats and 0 Negative stats, such as +Heat Damage, +Cold Damage, and +Toxin Damage, you may choose +Viral Damage as the spliced trait. Choosing +Viral Damage leaves the Riven with +Heat Damage, +Viral Damage, and a random positive modifier. No matter how many times the Riven is cycled, it retains +Viral Damage and 2 other positive traits, with 0 negative traits. You could even lock one of the other traits, guaranteeing two traits and cycling for the perfect final trait!
The full list of combined traits and which traits are required to obtain them can be found below:
FREQUENTLY ASKED QUESTIONS
Q: Can traits used to create a spliced trait be obtained again on the same Riven? If I use Cold Damage and Toxin Damage to create Viral Damage (a spliced trait), can I get Cold Damage or Toxin Damage on the Riven again?
A: You can! Once a trait is consumed to make a spliced trait, it can re-appear on the Riven. In this example, you could have Cold Damage, Toxin Damage, and Viral Damage on the same Riven Mod.
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EDIT:
We have added a spliced trait that was missing from the original post. On Melee Weapons: Damage + Status Chance = Status Damage
Hey Tenno! We wanted you to get an early look at the upcoming hair shader and metal tint improvements we have planned for the upcoming Iceblade of Narin Update launching this week on September 23rd.
Before we jump into the details, we want to take a moment to recognize (as fellow fashionframe enjoyers ourselves) that customizing is a universally important element to the Warframe experience and while this is a major overall lift to these systems, you will likely notice changes that you may want to tweak once the update launches. That said, you may feel inspired to try out more color options and explore new looks now that these shaders have been improved.
HAIR SHADER IMPROVEMENTS
We’ve improved the quality of our hair shaders with the goal of having richer colors and better visuals. Here’s what the team’s efforts have resulted in and what you can expect:
Rebb and Pablo previewed some of these changes on the Dev Build during the Devshort 115, but here are some comparative shots with the latest updates between the live and dev build to give you a better idea of what you can expect across a spectrum of colors and styles.
Note: All color channels are set to the “blackest” black from the Smoke palette!
These changes will also apply to Kubrow fur!
METAL TINT IMPROVEMENTS
Similar to hair, there’s been a longstanding issue with dark tinted metals appearing grey. We have fixed this for Iceblade of Narin by making changes to the encoding to achieve richer and more saturated metals. Where the current system has a difficult time honoring your chosen tint on metal channels, this new one should more accurately reflect the selected color.
You can see these changes reflected in the following comparative shots from the live and dev build:
And for those that are fans of the pitch black look, we are trying to maintain it! In the process of updating the metal tints, we’re taking careful consideration to keep the ability to achieve it with the Voidshell Ayatan Elegance Material. We will have full details in the official Iceblade of Narin patchnotes.
As mentioned in the intro, while in the pursuit of improving these systems we also want to respect the time and effort that is dedicated to customizing. So we’ll be watching for your thoughts on these changes when the update launches. Thank you for reading, Tenno!