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Beasts of the Sanctuary: Update 22.18.0

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It’s the postponed Christmas gift that keeps on giving! Revealed back on November 3rd 2017, Khora has finally clawed her way to your screens. From an originally proposed damage deviator to the now metallic Kavat wielding queen of the Strangledome, her time is now. But, she won’t come easily. For Khora and Venari have been detected in Simaris’ Sanctuary, and it’s his rules that are law there.

NEW WARFRAME!

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KHORA
Tenno and beast, red in whip and claw. Khora and her Kavat companion, Venari, embody lethal versatility. Two bodies, one will.

PASSIVE: Beastshield - Increased Armor for each Pet in range.

WHIPCLAW
Send enemies reeling with a deafening whipcrack.

ENSNARE
Bind a hapless target in living metal, entangling others who stray too close. Disperse the trap with a crack of the whip.

VENARI
Summon a ferocious, gleaming Kavat. Use again to cycle between Attack, Protect, and Heal postures.

STRANGLEDOME
Weave a dome of living chain that ensnares and strangles any enemy within, and any foolish enough to approach.

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KHORA DELPHI HELMET
A uniquely-styled alternate Helmet for Khora.

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KERATA SYANDANA
Flowing lines meet sharpened spikes in Khora’s signature Syandana.

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HYSTRIX
Fire, ice, electricity, or poison: choose an element and launch a flurry deadly quills. This versatile sidearm is Khora’s signature weapon.
*Guaranteed Elemental Status Effect on each hit, in addition to Status Effects from the weapon's Status Chance.
*Blueprint available in the in-game Market

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DUAL KERES
Tear through any target with these vicious, claw-like blades. The signature swords of Khora.
*Blueprint available in the in-game Market

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VELDT
Precise calibration, rapid trigger-pull and a steady hand all combine to bring down the hardiest prey on two legs or four.
*Can be researched in the Tenno Lab Dojo room

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NEW ZAW PARTS!
Hok’s busier than a mime with a skin rash, but has acquired some new Zaw parts for your crafting pleasure! Find him in Cetus today!

SEPFAHN

  • A balanced Zaw Strike for Nikana and Staff weapons. A steady blade for steady hands.

RABVEE

  • A heavy Zaw Strike for Machete and Hammer weapons. Measure twice, strike once... heavily.

DOKRAHM

  • A light Zaw Strike for Scythe or Hammer weapons. Lightweight, for flash and bite.

SHTUNG

  • A two-handed Zaw Grip for measured strikes and greater impact.

KORB

  • A one-handed Zaw Grip for measured strikes and greater impact.

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NEW ENDLESS GAMEMODE!
SANCTUARY ONSLAUGHT 

“Hunter, you have proven your dedication to the cause. It is time to enlighten you, to show you what we have built together. It is time to enter the Sanctuary.

In the simulated universe of the Sanctuary, my data-immortals have fought each other countless times. Through this violence, I have studied and documented their true character. But my study cannot be complete without the power of the Tenno, the most powerful specimen in the system  — you. Your duty in this experiment is to kill as many specimens as efficiently as possible. In this chaos, the true nature of these creatures will be revealed... as will yours.”

- Cephalon Simaris 
  
PREREQUISITES

  • Must complete The New Strange quest.

WHERE TO GO

  • Talk to Cephalon Simaris at his Sanctuary in any Relay OR select Sanctuary Onslaught in the Syndicate World State Window tab.

NEW TERMS

  • ZONES: the equivalent of a 'Wave', 'Round', etc! This is a new Endless mode, thus, new terminology!
  • DATA-CONDUITS: Portals to the simulated combat! 
  • (X) EFFICIENCY: the means to keep a Conduit open!

WHAT TO DO

  • Enter the Conduit to the Sanctuary and maintain Efficiency against increasingly difficult Specimens for 2.5 minutes.
  • Each Specimen you kill attributes to your overall Efficiency, with Eximus Specimens attributing more. 
  • Efficiency Stimulus’ are spawned per zone that each grant 10% Efficiency - use them wisely!
  • Each zone after the first triggers a 45 second Focus Boost that scales in multiplier (MAX of 16x) - kill Specimens as fast as you can!
  • When a zone is complete, Simaris will open a Data-Conduit to a new and harder zone within his Sanctuary.

ELITE SANCTUARY ONSLAUGHT (HARD MODE)
Welcome to Simaris’ true stress test. 

  • Each week Simaris simulates a predetermined sequence of tilesets and Elite Specimens. This Onslaught is not for the leisurely, as Specimens are stronger and Simaris’ rewards for your Elite data mimic your efforts. Fight relentlessly and repeatedly until your fingers bleed - this please Simaris. 

TIPS
Simaris seeks data on the Elite using his own rules. This is his simulation, after all, and his rules are:

  • No Gear! The Gear wheel, Specters, and Emotes are disabled in Sanctuary Onslaught and Elite. Strictly no Dancing in Simaris' world. 
  • Simaris demands only Rank 30 Warframes can compete in the Sanctuary.
  • An overuse of Warframe abilities can skew Simaris’ data. You may find he has different tolerance levels against ultimates than first abilities. You may never even encounter this rule, but if you do, know that it is only temporary. 
  • Each Conduit entered/Zone advanced removes current buffs, active Warframe abilities, combo multipliers, and resets Energy to the respective base level. Harder enemies from a baseline! 
  • The amount of Efficiency Stimulus that spawn decreases the deeper you go into the Sanctuary. Simaris is (somewhat) kind and will always spawn at least 1.
  • Increase your pace! The deeper you go into the Sanctuary the faster your Efficiency drops. 
  • Specimens do not drop real-world things like Mods/Resources in Simaris’ Sanctuary. Rewards certainly do exist, though. Focus Boons and Reward Tables (below) aplenty! We are also going to introduce a series of rewards once this launch is out - there will be more to come!
  • Leaderboards are available based on overall score for both Sanctuary Onslaught and Elite Sanctuary Onslaught that Simaris will reset weekly.

REWARDS
Rewards are given per 2 successful zones in an AABC rotation in both Sanctuary Onslaught and Elite Sanctuary Onslaught. 

  • 2 Zones = Rotation A
  • 4 Zones = Rotation A
  • 6 Zones = Rotation B
  • 8 Zones = Rotation C

Sanctuary Onslaught Rewards:

Spoiler

Rotation A
    
Khora Chassis Blueprint (8.33%)
300 Endo (9.17%)
Lith T1 Relic (9.17%)
Lith N3 Relic (9.17%)
Lith Z1 Relic (9.17%)
Lith B2 Relic (9.17%)
Lith C2 Relic (9.17%)
Lith H2 Relic (9.17%)
Lith S7 Relic (9.17%)
Corpus Ship Freight Scene    (9.17%)
Grineer Sealab Centrifuge Scene (9.17%)


Rotation B
    
Synthetic Eidolon Shard (7.69%)
Khora Neuroptics Blueprint (7.69%)
300 Endo  (7.69%)
Meso N5 Relic Rare (7.69%)
Meso G1 Relic Rare (7.69%)
Meso T1 Relic Rare (7.69%)
Meso T2 Relic Rare (7.69%)
Meso N5 Relic Rare (7.69%)
Meso O2 Relic Rare (7.69%)
Meso G1 Relic Rare (7.69%)
Meso T1 Relic Rare (7.69%)
Meso T2 Relic Rare (7.69%)
Grineer Settlement Artillery Scene    (7.69%)


Rotation C
    
Khora Systems Blueprint (5.64%)
Khora Blueprint (5.64%)
600 Endo (15.49%)
Neo S7 Relic    (5.64%)
Neo K1 Relic    (15.49%)
Neo B4 Relic    (5.64%)
Neo M1 Relic    (15.49%)
Neo Z1 Relic    (15.49%)
Neo B2 Relic    (15.49%)

Elite Sanctuary Onslaught Rewards:

Spoiler

 

Rotation A
    
Khora Chassis Blueprint (3.16%)
400 Endo (18.97%)
Lith T1 Relic (RADIANT) (3.16%)
Lith N3 Relic    (RADIANT) (3.16%)
Lith Z1 Relic    (RADIANT) (3.16%)
Lith B2 Relic    (RADIANT) (3.16%)
Lith C2 Relic    (RADIANT) (18.97%)
Lith H2 Relic    (RADIANT) (18.97%)
Lith S7 Relic    (RADIANT) (18.97%)
Lato Vandal Receiver (2.01%)
Kuva Fortress Crevice Scene (3.16%)
Lua Balcony Scene (3.16%)


Rotation B
    
Synthetic Eidolon Shard (9.48%)
Khora Neuroptics Blueprint      (3.69%)
400 Endo (9.48%)
Meso N5 Relic (RADIANT) (3.69%)
Meso G1 Relic (RADIANT) (3.69%)
Meso T1 Relic (RADIANT) (9.48%)
Meso T2 Relic (RADIANT) (9.48%)
Meso N5 Relic (RADIANT) (3.69%)
Meso O2 Relic (RADIANT) (9.48%)
Meso G1 Relic (RADIANT) (9.48%)
Meso T1 Relic (RADIANT) (9.48%)
Meso T2 Relic (RADIANT) (9.48%)
Braton Vandal Barrel (3.69%)
Braton Vandal Receiver (3.69%)
Lato Vandal Blueprint (2.01%)


Rotation C
    
Khora Systems Blueprint (3.16%)
Khora Blueprint (3.16%)
750 Endo (15.18%)
Neo S7 Relic    (RADIANT) (3.16%)
Neo K1 Relic    (RADIANT) (15.18%)
Neo B4 Relic    (RADIANT) (3.16%)
Neo M1 Relic    (RADIANT) (15.18%)
Neo Z1 Relic    (RADIANT) (15.18%)
Neo B2 Relic    (RADIANT) (15.18%)
Braton Vandal Stock (3.16%)
Braton Vandal Blueprint (2.01%)
Lato Vandal Barrel (3.16%)
Peculiar Bloom (3.16%)


General Additions:

  • Five new tradeable Captura Scenes - available as Sanctuary Onslaught rewards.
    • CORPUS SHIP FREIGHT SCENE
    • GRINEER SETTLEMENT ARTILLERY SCENE
    • LUA BALCONY SCENE
    • KUVA FORTRESS CREVICE SCENE
    • GRINEER SEALAB CENTRIFUGE SCENE
  • Added 9 Fan Art Displays that were featured on Prime Time to the Codex!

Changes

Fixes:

  • Fixed Kuva Harvester timer sometimes staying on screen after it’s destroyed if there are 1 or more Clients.
  • Fixed Host migrating while fighting the Hemocyte causing bonus Affinity to be lost for using Infested Catalysts and Eidolon Phylaxis.
  • Fixed objective text disappearing if a Host migration occurred while on the 'Find the Capture target' phase.
  • Fixed Frost’s Snow Globe disappearing if a large amount of damage is taken during its invulnerable phase. 
  • Fixed not being able to roll while using Mesa's Waltz Augment with a controller.
  • Fixed getting stuck in Decoration mode due to conflicting bindings with a controller.
  • Fixed selecting Defaults when in the Customize Controller Menu sometimes resulting in broken controls.
  • Fixed an issue where the Decoration Mode HUD was showing the callouts for Archwing Move up/down instead of Decoration Move up/down.
  • Fixed Nezha Jinza Helmet Alerts defaulting to a Nezha Circa Helmet.
  • Fixed the "place another" Decoration feature not functioning correctly if multiples of a Decoration are purchased within the Decoration function.
  • Fixed minimap markers for Ayatan Stars remaining visible after pickup.
  • Fixed the Focus ‘Buy Capacity’ button not updating after converting Eidolon Shards into Focus. 
  • Fixed cases of APEX particles appearing to stretch and become wonky.
  • Fixed changing an item you want to Trade leaving icons from previous offerings in the Trade menu.
  • Fixed Sky Archwing summon sounds playing across the entire Plains regardless if near or far from you.
  • Fixed missing collision in the Lua tileset.
     

Thanks for tuning in!

 

Platinum Winners

Spoiler

Otherpeoplehear
TrueMasterzK
Sleepy_Yoshi

Zephyr Prime Access Winner: Chronick814

Fan Art Recap

Spoiler

 

See you next week!

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Rebecca and Megan are no longer playing by their rules. This is Simaris’ world, and what he says is law. The Conduit has opened, and Simaris dares you to enter his Sanctuary Onslaught.

ALSO, we’ve got amazing new Fan Art to show off and a Display Twitch Drop!

PLUS, don’t miss your chance at a ZEPHYR Prime Access giveaway for a lucky viewer! 

See you here tonight, April 19th at 7 p.m. ET. Check your time zones here.

*Don’t forget to get your Dojo in shape - you never know when Rebecca or Megan will pop by for a visit!

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Warframe Comic No.4 is now available for $3.99 USD! Find it on Top Cow, ComixologyAmazon, or your local comic book shop!  

Explore another side of the vast Warframe universe with this cooperative series between Top Cow’s Matt Hawkins and Warframe Creative Director Steve Sinclair. Discover new enemies, allies, and settings in Warframe No.4!

Be sure to subscribe and add the series to your pull list to get all future issues.

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We know you’ve been looking forward to the upcoming Beasts of the Sanctuary Update! Don’t worry - we won’t keep you waiting much longer. The update won’t be released today, but you can still expect it later this week! There are just a few more things we want to whip into shape.

Get ready for Sanctuary Onslaught and Khora… It’s going to be kavatastic! (couldn’t help myself)

Thanks for your patience, Tenno!

THURSDAY EDIT: It's not coming tonight either - we're going to spend the rest of the night getting 'the build' for a Friday morning-ish deploy! 

Tenno,

It is a busy week here at Digital Extremes as we prepare to release “Beasts of the Sanctuary;” and as one wildly unstable data-portal opens, another draws to a close, for now. Many Tenno will have noticed a bout of intermittent server instability in the past few weeks. While defending ourselves from what we continue to suspect are DDoS attacks, we have found ways to optimize our infrastructure. The resource burden of updating Warframe’s weekly “Kill Leaderboards” and notifying players hundreds of times per second is something we're removing for the foreseeable future. 

The Kill Leaderboards will be retired with the Beasts of the Sanctuary update and we will begin testing solutions (based on your feedback to this thread) on how to best implement the notification system for our other leaderboards.

To give some brief insight into the decision to remove Kill Leaderboards, we simply feel that this is no longer the best way to judge a player’s skill or level of accomplishment in Warframe. Warframe is a cooperative game with a number of important roles that need to be filled to find success in high level play.

We will continue to hone the process of leaderboards and leaderboard notifications, as many of you have probably already seen from Pablo’s Twitter from an update in March. This feature will also be removed until further notice as we continue to test new methods of optimization for delivering notifications to our top-ranking players.

Put simply, we are wary of increasing server stress on updating the Weekly Kill leaderboards. However, if you feel our decision has not accounted for the reason you enjoy the Kill Leaderboards, please feel free to let us know below!
 

Tenno!

If you participated in this past-Friday's presentation of Peculiarities, you perhaps were perplexed or pumped for a potential offering: Peculiar Mods!
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A picture is worth a thousand words. Flowers growing out of an enemy? Talk about adding insult to injury.... and that's the idea. Mods that are simply Peculiar in their offerings, and a little degrading to the enemy.

We teased this back at a Panel (to a limited audience, but some videos spread), and debuted these in last Friday's Devstream. And the reactions have been equally peculiar - genuine excitement, genuine confusion, genuine disinterest. But there's also been genuine discussion on 'what I'd like Peculiars to be'. Which means there's certainly interest in the concept, it's the execution that has people talking most!

And that's the point of this brief Workshop: concept & execution.

We are going to launch with one Peculiar Mod in Sanctuary Onslaught, the 'Blooming Mod' displayed on Stream. An appetizer of the full offerings. Then, we're going to take a closer look at reception of this to determine future concept and execution. We don't want to commit a full offering of Peculiar Mods to an avenue that people invest countless Endo, Credits, and Time into only to potentially change the idea entirely shortly after. But launching with the Mod we debuted allows you to experience and give feedback on the concept and execution, and it allows us to measure engagement!

TL;DR: We're going to launch with only one Peculiar Mod in Sanctuary Onslaught because we might change the execution of idea entirely, trying to stay true to the concept.

Thank you for all the lively debate so far on the topic - Lotus wants her flower power!

 

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Cephalon Simaris needs skilled hunters for a ruthless experiment. Enter the portal to test the limits of your power against the battle-hardened beasts of the Sanctuary. Work together to survive the odds and recover the remains of a shattered Warframe.

https://www.warframe.com/news/beasts-of-the-sanctuary-update-coming-this-week 

Tenno,

We are aware of and are currently investigating PC Network Issues. If you see any spare hamsters running around, please let us know.

Thank you for your patience as our team works to resolve these problems. I will update this thread with information as it comes in.

EDIT: PC traffic seems to be returning but we will be monitoring the situation.

 

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Another Devstream has come and passed, leaving an overview and tons of Twitch Clips in its wake. If you want to catch up on what was revealed, (and take a look at a not-shown-on-a-phone version of some Moa Pet concepts) keep on reading here: https://www.warframe.com/news/devstream-109-khora-and-void-onslaught