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Tenno,

Tune into twitch.tv/warframe on Thursday, June 27th Pride Time #399 -- our last Prime Time before TennoCon! With more hijinks, community highlights, and showcases than we know what to do with, you do not want to miss this. The action begins at 6 p.m. ET and you can earn this week’s drop by watching for 45 minutes.

As a reminder, Emisión Tenno will be returning after TennoCon, so we are only offering 2 drops this week!

PTDropsJune24.png

Twitch Drop:

  • Drop 1: Forma Grab Bag
    • 33% chance at Forma, Stance Forma, or Aura Forma
    • 1% chance at Umbra Forma (may the odds be in your favour, Tenno!)
  • Drop 2: Jade Shadows Arcanes Grab Bag
    • Receive ONE of the following Arcanes: Arcane Ice Storm, Arcane Battery, Secondary Surge, Secondary Fortifier, or Melee Afflictions

Claim Time: 45 Minutes (Drop 1) and 90 Minutes (Drop 2)

**This Twitch Drop has a Claim Limit of 2 should you wish to get the maximum limit (2 Claims from Prime Time) .

After Prime Time we’ll be raiding Twila to continue the fun and share with their community.

Raid Drop: Watch Twila for 30 minutes on Thursday from 8pm to 9:30pm ET to earn an Albrecht 1999 Display!

RaidDropsJune24.png

Weekend Community Drops!

Weekend Drops have returned! Every Weekend, we run a short Twitch Drop campaign on two Creator channels to offer a fun way to cap off the week and shine a spotlight on the Creators themselves. The Drops will run for two hours on each channel, with a 30 minute claim time for an Orbiter Decoration that the Creator has picked themselves!

WF_WeekendTwitchDropsJune24.png

Kalon75 (Japanese)
June 28th from 7am to 9am ET
Channel: twitch.tv/kalon75
Drop: Domestik Drone

PokketNinja (English)
June 29th from 5pm to 7pm ET
Channel: twitch.tv/PokketNinja
Drop: Domestik Snobb Drone

Each week’s schedule will be posted in our weekly Drops thread, so keep an eye out to see what campaign is coming next. :)

:community:

Additions:

  • Added Wisp Prime’s Theme to Varzia’s Prime Resurgence Offerings for Aya.

Changes:

  • Improved the accuracy of Frost’s Freeze projectile when cast within Snow Globe.
  • Temporarily disabled Aiming Down Sights on fishing spears to prevent a soft-lock issue.
    • The full fix for this issue requires Code for a future update, so for the time being we have done the above to ensure that players going through Quests with fishing stages are able to complete them without getting stuck.
  • Removed a certain jump pad in the Ascension mission as it was yeeting players into a pipe along the wall (BONK).
  • Improved the help tips in the Upgrade screen to be, well, more helpful!
  • Made small edits to the prerequisites text in the Codex for the Vox Solaris and Heart of Deimos Quests.
  • Updated Damage type icons in Status Damage tooltips to their colored version.
  • Turned down the SFX volume of the Enlightened Hate Skin.
  • Made minor improvements to texture streaming of certain UI components.
  • Updated cinematic VFX during the Ascension stage of the Jade Shadows Quest.
  • Made lighting updates to the Ascension mission.

Fixes:

  • Fixed being unable to equip the Semi-Shotgun Cannonade on the Steflos.
  • Fixed Clients receiving self-damage from enemies dying from Blast’s detonation AoE.
  • Fixed loot abilities (ex: Nekros’ Desecrate, etc.) working on the Sisters of Parvos in Ascension missions.
  • Fixed Jade’s Aureolt Helmet not opening and closing.
  • Fixed Jade Light Eximus’ light beam attack doing significantly more damage after Hotfix 36.0.2.
  • Fixed Sevagoth’s “Shadow Haze” Critical Chance not scaling with Ability Strength.
    • For players that weren’t building around Ability Strength, this made it appear as if even its base 50% Critical Chance wasn’t applying. Now that scaling has been fixed, you can mod to increase that Crit Chance beyond 50%.
  • Fixed being unable to rank up with the Cavia after earning Standing from Netracell missions when already at max for the current rank.
    • If you were affected by this bug, you should be able to rank up now!
  • Fixed being able to swap Jade’s Universal Polarity from her Aura Slot onto another slot.
    • We’ll be reverting the moved Universal Polarity back to its intended spot in a future Hotfix.
  • Fixed Duplicate Config failing to copy an equipped Riven to the new config, and instead equipping a Veiled Riven.
    • You will need to either manually swap out the Riven Mod or duplicate the Config again for the correct Riven to replace the unintended Veiled Riven.
  • Fixed reviving on the elevator in Ascension missions taking longer than usual.
  • Fixed sprinting during Voruna’s Ulfrun's Descent not increasing her movement speed.
    • Also fixes her losing her custom animation and doing a standard walk.
  • Fixed Manifold Bond triggering from Status damage instead of from killing enemies as intended.
  • Fixed equipped Dragon Keys impacting Stalker in the Jade Shadows Quest.
  • Fixed low enemy spawn rate in Circuit Alchemy missions (they should now be more in line with Excavation and Survival).
  • Fixed a map hole in the Juggernaut Behemoth’s arena in the Jade Shadows Quest.
  • Fixed the Relay Quick Access wheel having infinite slots.
    • This was causing lil ol’ Ordis in the Larunda Relay to be placed in the very last slot, making it hard to find him since he wasn’t visible upon opening the menu - but he is now!
  • More fixes towards immediately getting stuck on a railing after loading into an Ascension mission through Ordis at the Larunda Relay.
  • Fixed Jade’s Prex Card pick-up context action being visible to players who don’t have a max rank Jade.
  • Fixed the Leptosam Mutagen’s description saying it is used for Vulphaphyla instead of Predasite.
  • Fixed Pupacyst’s upgrade screen having the “Lesion’s Frenzy” Unique Trait (this was a UI-only issue).
  • Fixed the gears on the smaller elevator in Ascension missions continuing to turn even when stopped.
    • Known issue: Clients are still experiencing this issue, we will be looking into fixing this in a future Hotfix/Update.
  • Fixed performance issues during the Ascension stage of the Jade Shadows Quest.
  • Fixed World State Window missions, alerts, etc. using incorrect subfaction names (ex: “Grineer” instead of “Kuva Grineer” for Kuva Alerts).
  • Fixed offset issues with the left Harkonar Wraith Leg Plate when equipped on Jade.
  • Fixed offset issues with the Mozi Syandana and certain leg armors when equipped on Drifter’s Vahd Suit and Greaves.
  • Fixed Stalker’s Landing Craft appearing at Extraction in Ascension missions.
  • Fixed Stalker’s Landing Craft being misplaced at the end of the Jade Shadows Quest.
  • Fixed Jade’s Glory on High SFX clipping for Clients when rapidly firing.
  • Fixed a slight outline on the Legendary Rank 1-3 Sigils.
  • Fixed PH tag in the “Start Wave” context action on Exodampers in Void Armageddon missions.
  • Fixed PH tag in the Cold Damage’s tooltip description.
  • Fixed cases where confirmation prompts to begin Quests were case sensitive.
  • Fixed a script error caused by Jade’s Glory on High alt-fire.
  • Fixed a script error in Ascension missions.
  • Fixed a script error in Duviri Decrees.
  • Fixed a script error caused by Qorvex’s Containment Wall ability.
  • Fixed a crash caused by Blast Status Effects.
  • Fixed some rare crashes when hitting Blast’s max stack count on enemies who are liable to become immune to Status Effects on damage.

Jade Shadows: Hotfix 36.0.2

For those who purchased the Lavos Yersin Skin between Jade Shadows’ release and Hotfix 36.0.1 and were missing its custom Shoulder Guards, they have been sent to your account. You may need to manually equip them in the Arsenal in order for them to appear.

Changes:

  • Changed the name of the “Shotgun Cannonade” Mod to “Semi-Shotgun Cannonade” to match the naming standard of the other Semi-Trigger Cannanade Mods that were released in Jade Shadows.

    • Known issue: We will fix the inability to equip this Mod onto the Steflos in a future Hotfix.

  • Player Necramech changes:

    • Player Necramech’s Shields now have a 50% Damage Reduction.

    • Also fixed Warframe and the Railjack Shields missing their intended 50% Damage Reduction!

    • Player Necramechs have also had their weaknesses/resistances standardized to match Tenno Health.

  • Updates some of the Terror Landing Craft’s SFX.

Fixes:

  • Fixed getting soft-locked after equipping and aiming the Shockprod or Stunna Fishing Spears.

    • Known issue: Unfortunately this (and not being able to see the fishing UI) is still occurring in Quests that have a fishing stage to it (ex: Heart of Deimos). We are investigating for a fix for a future Hotfix/Update.

  • Fixed the Melee Crescendo Arcane granting double the intended Initial Combo amount on Finishers.

  • Fixed the Secondary Fortifier Arcane overwriting existing Overguard values if they are over the Arcane’s 15k cap.

  • Fixed performance issues occurring during the first cutscene of the Jade Shadows Quest.

  • Fixed the duration of Protea’s Blaze Artillery being slightly reduced when it is not firing.

  • Fixed Blast Status Effects causing performance drops and crashes.

  • Fixed immediately getting stuck on a railing after loading into an Ascension mission through Ordis at the Larunda Relay.

  • Fixed Chat Link preview descriptions for several Mods being broken.

  • Fixed Warframes in the Conclave no longer having their damage type resistances/weaknesses. In other words, we’ve restored it back to pre-Jade Shadows.

  • Fixed cases of “Account update failed” after playing an Ascension mission as Stalker.

  • Fixed the Terror Landing Craft Skin missing VFX in its in-game Market diorama.

  • Fixed a crash caused by Stalker’s Punishment ability when used at the end of an Ascension mission.

  • Fixed a flickering duplicate of Lohk’s Embrace occurring when viewing it at certain angles.

  • Fixed a script error caused by Jade’s Light’s Judgment ability.

  • Fixed a script error caused by Qorvex’s Containment Wall ability.

  • Fixed a script error caused by Protea’s Blaze Artillery ability.

  • Fixed a script error caused by the Discipline's Merit Mod.

  • Fixed a script error caused by Gyre’s Rotorsell ability.

  • Fixed a crash caused by Legendary Core.

  • Fixed a crash caused by Finishers.

Hello (Mobile) Tenno,

We released Warframe on iOS a little over three months ago, and I’d like to share an update on it and our future Android plans.

TL;DR: The iOS version needs a lot of love right now. That love will make the eventual Android version all the better. So, first, we are focusing the mobile team on addressing iOS fundamentals before moving on to our Android version. So Android Tenno, I know it sucks to wait more, but these improvements are crucial to making that wait worthwhile.

To our iOS players, thank you for playing and for your patience. While we have seen many positive comments and are very proud of what we have accomplished squeezing the game onto a phone… we’re not there yet. Too often, we see fundamental technical issues holding the experience back: ‘Can’t install’, ‘UI cutoff on iPad’, ‘Connection failed’ or ‘Hitching bad’.

So, it is time to narrow the mobile team’s focus.

We will accelerate our release cadence on iOS in the coming weeks and shift focus from ‘literally everywhere’ to the crucial first moments of the iOS experience: installer issues, controls, and performance. We expect this shift to be temporary and annoying for some but crucial to advancing the quality of the core game on iOS. Be aware that this shift may be a temporary detriment to late-game features, so we’re hoping you’ll be patient with us.

Thank you, iOS Tenno. We’d love to hear from you, particularly if you have installation, connectivity, controls, and performance problems. Give us an earful here: Mobile Bugs Subforum.

-Steve

PS: We intend to maintain Cross Platform Play functionality and apply crucial hotfixes. If this changes, we will notify you well in advance.

We hope you’ve been enjoying Jade Shadows, Tenno! Friendly reminder of the Spoiler Courtesy when sharing anything regarding the Quest.

Changes:

  • When Companion Hounds steal an Arctic Eximus’ Shield with Null Audit, the shield will no longer block friendly projectiles (similar to Frost’s Snow Globe).
  • The Juggernaut will now use its stomp ability if it detects perception actions from invisible players (ex: shooting while invisible in Ash’s Smoke Screen).
    • This applies to all versions of the Juggernaut, including the Juggernaut Behemoth.
  • Added the following prerequisites to the Vox Solaris and Heart of Deimos Quests in the Codex.
    • Vox Solaris - “Reach Fortuna (Venus) on the Star Chart”
    • Heart of Deimos - “Reach Cambion Drift (Deimos) on the Star Chart”
  • When the TennoGuide directs players to the Vox Solaris Quest, selecting it will now load them directly into Fortuna.
  • Enemies are now visually ragdolled after being killed by Jade’s Glory on High ability.
  • Made the Captura Scene rewarded from the Jade Shadows Quest untradeable and unsellable.
    • Since it can only be acquired via the Quest and we want to prevent players from losing it. If you have already sold/traded it you can submit a ticket to support.warframe.com.  
  • Made further tweaks to the Syndicate Segment UI panel.
    • Fixed certain materials from the panel being visible through Warframes.
  • Made minor offset adjustment to the Low Guardian Chest Plate when equipped on the Revenant Mephisto Skin.
  • Updated cinematic VFX during the Ascension stage of the Jade Shadows Quest.
  • Updated Evensong’s VFX.

Ascension & Operation: Belly of the Beast Fixes:

  • Fixed Operation: Belly of the Beast missions not using the intended Ascension Drop Tables (which you can view in our public drop tables).
    • This meant that players were not earning Jade’s component or weapon blueprints from their Operation missions. Now you should be able to farm for Jade while also earning the Operation rewards!
  • Fixed Sisters of Parvos encountered during the Operation: Belly of the Beast missions not dropping Vestigial Motes alongside their existing Volatile Mote drops.
  • Fixed the tutorial message explaining how to throw the Ionic Capsules not appearing for Clients in Ascension missions.
  • Fixed enemies continuing to spawn in Ascension missions after the objective has been completed and Extraction is available.
  • Fixed incorrect message when attempting to open Ordis’ Operation wares without being in a Clan.
    • Now reads: “Join a Clan to earn Clan-specific rewards.”
  • Fixed the “Time Left To Trade” display in Ordis’ offerings screens being incorrect. Ordis will be offering his wares all throughout the Operation until July 18 @ 11:30 AM ET - no slacking here, Operator!
  • Fixed Ivara’s Prex Card appearing on screen after picking up Jade’s Prex Card in Ascension mission.
  • Fixed being able to use Gear items while playing as Stalker if bound to a hotkey.
  • Fixed Teshin’s transmissions causing spot-loading/performance issues in Steel Path Operation: Belly of the Beast missions.
  • Fixed Z-fighting issues occurring on certain textures in the Ascension tileset.
  • Fixed a crash caused by using Loki’s Switch Teleport ability on the elevator in Ascension missions.
  • Fixed a script error in the Ascension gamemode.

Fixes:

  • Fixed players being indefinitely stuck in the Void Angel’s spike ability.
  • Fixed Archon Intensify not triggering when Jade’s Light’s Judgment ability heals players.
  • Fixed the Jade Light Eximus’ beam attack bypassing Revenant’s Mesmer Skin.
  • Fixed Harmony missing its intended/innate Madurai and Vazarin Polarities (first two Slots in the top row).
    • If you had already Forma’d Harmony in these Slots, they will override the innate Polarities. If you wish to undo/change this you can submit a ticket to support.warframe.com.
  • Fixed Jade’s Blueprints being available to research in Dagath’s Hollow Clan room.
    • They snuck past their intended spot which are the Ascension/Operation drop tables and Ordis’ Volatile Motes store. For those who have already acquired those Blueprints via the Dojo, they are yours to keep!
  • Fixed players with language set to German being unable to get past the confirmation prompt to start the Jade Shadows Quest.
  • Fixed hitting teleport volume while in Jade’s Glory on High ability causing the player to be teleported back to the location where they last touched the ground.
  • Fixed Protea’s Blaze Artillery fire rate being slower than intended. It has been reverted to its pre-Jade Shadows value.
    • The duration of Blaze Artillery is slightly reduced when it is not firing. We’ve identified the issue and it’ll be remedied in a future Hotfix.
  • Fixed screen going completely white during the Mastery Rank 20 test.
  • Fixed Slash Status Effects not bypassing Armor as intended in the Simulacrum after swapping Weapons/opening Upgrade screen in the Arsenal.
  • Fixed 1 000,00 Numeric Separators setting causing asterisks to be used in place of spaces.
    • This was rather noticeable in the Syndicate Segment panel.
  • Fixed Lotus’ “Heavy Unit approaching” transmission playing in the Ambulas Arena and Moonlit Courtyard Simulacrum rooms.
  • Fixed the light in the middle of the Kuva Pump Chest Plate not moving at the same rate as the rest of the chest piece with Anti-Aliasing set to TAA 8X (HIGH).
  • Fixed offset issues with the Kuva Pump Chest Plate on several Warframes.
  • Fixed the Lavos Yersin Skin missing its custom Shoulder Guards.
    • For those who purchased the skin between Jade Shadows’ release and this Hotfix, we will have a follow up fix to come that will send you those missing Shoulder Guards.
  • Fixed the Unda Prime Sentinel Mask missing textures.
  • Fixed the Terror Landing Craft Skin’s tooltip in the Update screen saying it is for the Scimitar, when it is a universal Landing Craft Skin.
  • Fixed being able to equip baby Kubrows/Kavats from the Navigation Loadout options. They are not combat ready! Cuddles only for them.
  • Fixed the Jade Chorus Pack exclusive items (Jade Ophanim Sigil and Jade In Action Glyph) being available for Platinum in the in-game Market.
    • For those who had purchased them there, they are yours to keep!
  • Fixed cases where players would be unable to add friends, set friends as favorites, receive friend requests and/or edit notes on friends after merging/linking accounts for Cross-Platform Save.
  • Fixed informative message missing in the pop-up that explains to players that they are over the Adversaries limit.
    • Reads: “Adversary history limit (Sisters of Parvos and Kuva Liches) exceeded. You need to Relinquish X Adversaries to play confrontations.”
  • Fixed the Captura Scene rewarded from completing Jade Shadows being categorized under “Entrati” instead of “Quests” in the selection screen.
  • More fixes towards multiples of the Lotus merging on top of each other in one of the Angels of the Zariman Quest cinematics.
  • Fixed the Evensong being Conclave eligible (it is not balanced for Conclave).
  • Fixed GI Lighting issues causing visual noise on the lower area of the Orbiter.
  • Fixes towards a large panel appearing on Warframes with invisibility abilities active (includes Stalker in the Jade Shadows Quest) after being hit by Impact damage.
  • Fixed certain Displays not appearing after being placed in the Dojo.
  • Fixed “PH” tag in Arcane Blessing’s HUD Buff description.
  • Fixed offset issues with the Corachrix Shoulder Armor when equipped on Mag.
  • Fixed offset issues with the Harkonar Wraith Leg Plates when equipped on Jade.
  • Fixed offset issues on enemy Crewmen in the final cinematic of the Jade Shadows Quest cinematic.
  • Fixed Syandana offset issues when equipped on the Drifter wearing the Vahd Suit.
  • Fixed Jade Light Enemies appearing during the final cinematic of the Jade Shadows Quest.
  • Fixed the “See Full Patch Notes” button in the Update Highlights screen using the wrong URL.
  • Fixed a spelling error in Jade Shadows Quest’s objective text.
  • Fixed a crash caused by NPCs attempting to move to player to perform some kind of a context action (ex: Finisher), but no clear path is available to them.
  • Fixed a crash caused by the HUD buff notification for Jade’s Light’s Judgment ability.
  • Fixed a crash caused by Kavat Companions.
  • Fixed several script errors in Jade’s Light’s Judgment ability.
  • Fixed a script error in Jade’s Ophanim Eyes ability.
  • Fixed several script errors in Jade’s Glory on High ability.
  • Fixed a script error caused by using Jade’s Glory on High alt-fire.
  • Fixed several script errors in Protea’s Blaze Artillery ability.
  • Fixed a script error in Garuda’s Blood Altar ability.
  • Fixed a script error in Ash’s Bladestorm ability.
  • Fixed a script error in Sevagoth’s Sow ability.
  • Fixed a script error in Kullervo’s Storm of Ukko ability.
  • Fixed a script error that could occur when hit by an enemy Hound's Repo Audit ability.
  • Fixed a script error caused by enemies with bullet attractor abilities.
  • Fixed a script error with Jade Light Eximus enemies.
  • Fixes towards a crash caused by Blast Damage Status Effect.