Thanks for tuning in! 


Platinum Winners



 Oberon Prime Access Winner: Honshiriuru

Fan Art Recap



Megan and Danielle’s Fan Art Favourites



Danielle: SeanBlues’s Infested Balloon

Megan: rabbitentrails’s Next Dreamer



Fan Concept of the Week

Wereelektro’s Steampunk Nekros


New P.O. Box:
Digital Extremes Ltd.
London, ON N6A 5S5

See you next week!

Chains of Harrow: Hotfix 21.1.1


  • Companion Kavats will now get knocked back and dissolve (instead of just vanishing) when they sadly die because you either left them or didn’t make it in time. 
  • Reload sounds will now play properly when Dual-wielding the Zakti with thrown Melee weapons.
  • Battalyst and Conculyst Sentient weapons will now disappear after a minute as opposed to lingering on the ground indefinitely. 
  • Improved texture-streaming responsiveness.
  • Improved Channeling FX on Nova Prime and Oberon Prime. 
  • Optimized render performance in cases where dynamic lights were destroyed.

Simulacrum & Captura Changes:

  • Enemies will no longer automatically be killed by returning to the Arsenal area, and Host will not automatically kill enemies by using the enemy selector console. 
  • Enemies can be killed by the Host by selecting the 'Kill Enemies' button in the enemy selector console. 
  • The 'Pause AI' button will now dynamically pause and unpause any currently existing enemies.


  • Fixed a soft lock when attempting to craft Specters.
  • Fixed a crash that would occur when activating Excalibur’s Exalted Blade (and other similar abilities) then entering the Arsenal and going to the Melee weapon upgrades screen in Captura and the Simulacrum.
  • Fixed not receiving Syndicate Standing after completing a Syndicate mission. 
  • Fixed Mesa’s Peacemaker not acquiring new targets if it fails to find a target within a short period of time after firing.
  • Fixed enemies affected by Nyx’s Chaos, Loki’s Radial Disarm, Naramon Mind Spike as well as Radiation procs not taking increased damage from faction damage Mods.
  • Fixed being able to get infected by a cyst in Captura and the Simulacrum.
  • Fixed the Zakti projectiles not hitting enemies in Mag’s Magnetize field. 
  • Fixed the Zakti projectiles never exploding with toxic gas when killing enemies or hostile objects. 
  • Fixed an issue that was causing all Sentient arms to no longer be destructible.
  • Fixed Syndicate Secondaries losing their unique skin in Dual-Wield and looking like the normal version of the weapon.
  • Fixed certain weapons firing "out of the Rift" when Limbo's Stasis is disabled. 
  • Fixed the Mastery Sigil appearing unranked on Titania and her Skins.
  • More fixes towards Energy color issues when using Core Vent on the Elytron.
  • Fixed Armor attachments appearing dark in the Star Chart when you zoom out of a region. 

Conclave Changes:

  • Reduced the AoE damage radius of the Zakti in Conclave


Megan and special co-host Danielle are taking the new Guandao Polearm for The 8-fold Path Challenge! 8 waves of Defense using only Melee attacks is what’s in store for them tonight.

After their inevitable victory it’s up to YOU to decide their Multiplayer Captura scene. With the new option to Pause AI, the opportunity for enemy vs Warframe face-offs just got interesting.

PLUS, we’ve got more amazing Fan Art, Fan Concept of the week, and don’t miss your chance at an Oberon Prime Access giveaway for a lucky viewer!

See you here tonight, July 20th at 7 p.m. ET. Check your time zones here.

Chains of Harrow: Update 21.1.0


Channel your inner crimson warrior with the new Guandao Collection! 

Slice through your enemies with the Guandao, a towering polearm, or take them out from a distance with the Zakti pistol and its lethal toxicity. Adding the Mozi Syandana will ensure your enemies only see a flash of red before their last moments, if they see anything at all…

The Guandao Collection includes:

  • Guandao Polearm - Harvest the enemy with this towering polearm.
  • Zakti Pistol - Fires razor-sharp darts that anchor themselves in their target before erupting in a plume of toxic gas.
  • Mozi Syandana - Windswept ribbons of crimson evoke the war-kites of ancient Earth.

Visit the Market today to claim this Collection or each new item individually! 

The Guandao Polearm and Zakti Pistol can also be crafted in the Tenno Research Lab in your Dojo!

General Additions:

  • You can now select 'Friendly Fire', 'Warframe Invincibility', 'Pause AI', and 'Kill Enemies' in the Simulacrum enemy selector screen. For Multiplayer Simulacrum, the Host will be able to select these options.
  • You can now select 'Pause AI' and 'Kill Enemies' in Captura via the enemy selector screen. For Multiplayer Captura, the Host will be able to select these options.


  • Improved the Smeeta Kavat Mischief buff for Operators. Relevant buffs on the Warframes will always be transferred to the Operator and vice versa.
  • Mastery Rank of each Dojo Research item is now shown in Clan Research selection screen.
  • Harrow's smoke FX during his Thurible cast can be seen by other players now.
  • Made optimizations to Chat to improve performance when users join/leave the current channel. 


  • Fixed attempting to launch Solo missions while in a squad causing the Star Chart UI to become unresponsive for the Host and causing Client to load into a black screen.
  • Fixed a crash that could occur if many enemies were spawned at once in the Simulacrum.
  • Fixed being able to re-run an Alert/Sortie/Syndicate mission again right after completing it. It’s also worth noting that rewards would not be given out twice in this situation. Rewording for clarity: Fixed a super rare edge-case where the Sortie/Alert/Syndicate mission would appear as incomplete, even though you just completed it.
  • Fixed having no objective in Sabotage/Invasions missions.
  • Fixed not being able to complete Asteroid Mobile Defense missions. 
  • Fixed the Cerata having 20% Status Chance when it should be 30%.
  • Fixed Excalibur getting stuck in Slash Dash (and thus being invulnerable) if it was cast with no targets and the player took damage right after casting.
  • Fixed Companion Pets insta-dying in Kuva Siphon missions (for real this time).
  • Fixed Sheev, Snipetron and Dex Dakra displaying an incorrect Riven Disposition.
  • Fixed Primary Riven Mods with Fire Rate buffs applying to Ivara's Artemis Bow.
  • Fixed regular Primary Mods with Fire Rate buffs applying 3x to Ivara's Artemis Bow instead of 2x.
  • Fixed not being able to fire until you recast Mesa’s Peacemaker if you entered bleedout when Peacemaker is active.
  • Fixed Nidus' Parasitic Link on allies being terminated early if Harrow uses Covenant.
  • Fixed missing rear counter Finishers for Ancients/Moas/Kubrows/Chargers for the Blind Justice Nikana Stance.
  • Fixed Viral Status Effects being able to straight up kill you or put you into bleedout.
  • Fixed Eximus units having drops in the Simulacrum.
  • Fixed Sortie bosses not shutting up after switching World State Window tabs (or cancelling with ESC or pressing WSW minimize button).
  • Fixed being able to walk through Defense Targets after a Host migration has occurred.
  • Fixed Clients switching between Warframes sometimes appearing to have Equinox's skirt (sorry for ruining the fun).
  • Fixed Mastery Sigils not displaying properly on some Warframes.
  • Fixed black meshes appearing in the Lua Stealth Challenge room.
  • Fixed cases of excessive spot-loading when transitioning from the Mod Station to Arsenal.
  • Fixed Equinox/Nidus appearance being reset in the Arsenal when equipping a new Helmet/Skins/etc.
  • Fixed a frame or two of animation popping and motion blur on Nidus' flaps when previewing or switching Skins/Helmets/etc in the Arsenal.
  • Fixed incorrect Energy color when using Core Vent on the Elytron. 
  • Fixed Chat link/Emote auto-complete adding a space at the end of the message instead of after the link.
  • Fixed Chat link suggestions breaking when a unicode character appears before them.
  • Fixed some Stance Mods not appearing as ‘New’.
  • Fixed the Heavy Caliber Mod showing Accuracy stat twice.
  • Fixed some Mods having offset description text. 

Chains of Harrow: Hotfix


  • Improved the cloth physics on the Mozi Syandana.


  • Fixed a crash upon reviving as Inaros. 

Hey Tenno! 

Tomorrow (Tuesday, July 18th) at 7 a.m. ET the Forums will be offline so that our Forum host can push an update to the Forums. This update offers many awesome features! Here's a list of some of the most anticipated (screenshots/gifs created by our Forum host):

Fluid Forum View
A new and totally optional way to browse the Warframe Forums! If you wish to peruse topics relevant to your interest, you will be able to do so with the assistance of a side bar listing the available Forums and sub-forums. 




As mentioned this is completely optional, and you have the choice to revert back to the original table index table view you're all familiar with now:




Richer Embeds
Every type of content will now have its own customized embed style to display content in a format that works best for it (example in spoiler). The way to embed will still work exactly the same as it does now - simply paste a link to content, and it will automatically expand. If you wish to "display as link instead" that option will also still be available to you. 






Editor Uploading
You will be able to drag and drop directly into the editor! Currently, you can only add attachments by dragging it to the bottom bar "drag files here to attach, or choose files...". This means you will have the freedom to drop your attachment exactly where you want it to show without having to add it manually after uploading.




Additionally, if your browser/OS supports it you can also copy paste into the editor (from your desktop or from content on the web). 

Oh yes, it's here. The ability to "react" to a post through the magic of emojis. This is a broader way to share your appreciation for someone's post. There are 5 default reactions that will be available at launch: 

  • Like
  • Thanks
  • Confused
  • Sad
  • "Haha"



You might see some of the Warframe emojis you are all already familiar with start to pop up as available reactions over time! :clem::lotus: 

Content Messages
Admins and Community Moderators will be able to add comments within a post if absolutely necessary. This will be used mostly when merging threads, updating mega-thread OPs, and generally any other case where we would need to reach out to you within existing content. 




And those are just some of the changes and additions you can expect tomorrow after the update has gone live! You may notice more changes here and there that will require the Admins some time to setup and organize for the purposes of the Warframe Forums. So we appreciate your patience as we work through the many new features that this update will bring. 

Chains of Harrow: Hotfix 21.0.9


  • Operators are now affected by the Smeeta Kavat Mischief/Charm buffs.
  • Improved and widened the Reactant marker visibility range.
  • Improved Kavor Defectors colliding with players and each other.
  • Improved enemies for targeting Atlas' Tectonic Bulwarks so they shouldn't get stuck (at least as often).

Opticor Change:

  • Opticor now benefits from Critical Chance / Critical Chance Multiplier Mods (the existing beam always did but the radial AoE damage did not).

Panthera Change:

  • Panthera Alt-Fire will now benefit from weapon explosion radius Mods.


  • Fixes towards Chat sometimes spontaneously not working. 
  • Fixed volumetric lighting not working properly when in DX10.
  • Fixed being able to use Atlas' Tectonics Bulwark to prevent Defectors from bulwalking through doorways. The Bulwark wall now detects Defectors and the wall will collapse.
  • Fixed a case where Atlas’ Tectonic Bulwark walls can have weird targeting from enemies, causing them to either not see the wall or attack it in incorrect ways (eg. shooting it when they can melee it).
  • Fixed being stuck in a continuous Emote state upon selecting a looping Emote like the Ki’Teer Presence or Meditating Emote.
  • Fixed the Scourge not being affected by Heavy Calibers accuracy reduction. 
  • Fixed UI displaying 227 total missions playable when there are actually only 226. 
  • Fixed several issues with in-world markers for Hosts and Clients. 
  • Fixed certain weapons shrinking when applying skins on them.
  • Fixed seeing duplicate FX for Harrow’s Covenant as Client.
  • Fixed a missing blocking volume that was allowing players to go out of bounds in the Earth Forest tileset. 
  • Fixed Nyx’s Mind Control FX lingering on Ramparts. 
  • Fixed the Hyena Sigil FX not fading enough near the edges. 
  • Fixed missing muzzle flash on the Tigris Prime.
  • Fixed buff indicator for the Zenith disc lifespan not being removed if you recall the disc manually.
  • Fixed Relic refinement sort by name being inconsistent, and list issue creating a visual copy of a Relic in the grid.
  • Fixed Clients setting Exterminate markers on enemies who don't count towards mission progress.
  • Fixes towards Equinox’s cloth getting stuck between legs.
  • Fixed Equinox's mesh being reset to the mixed form when previewing Helmets/Skins/etc in the Arsenal.
  • Fixed Warframes in Landing Craft/Relay getting stuck in a weird animation state after exiting the Arsenal quickly with only a Melee weapon equipped.
  • Fixed hitches when scrolling through Sigils in the Arsenal.
  • Fixes towards the Grax Mirage skin to better match the original Steam Workshop images.
  • Fixed Operator Void Beam not using Energy properly in the Simulacrum.
  • Fixed Clients being able to use Transference while wall clinging in order to float.
  • Fixed using the Arsenal as Client causing permanent invincibility in the Simulacrum.
  • Fixed a crash that could occur when starting a Dojo duel.
  • Fixed the Host experiencing a significant hitch when the Client finishes loading into a Dojo duel.
  • Fixed two Earth Forest tilesets with broken connections to portals which caused issues with objectives and marker pathing.
  • Fixes no enemies sometimes spawning in Earth Forest Exterminate until near the extraction room.
  • Fixed some positioning of weapon trails on sparring weapons (Obex, Kogake, Hirudo, etc).
  • Fixed black and untextured wreckage in Corpus Archwing tilesets. 
  • Fixed the Javlok playing a weird animation when quickly cycling through ‘Randomized’ color options.  
  • Fixed the Scourge damaging or killing players when picking it up while paused in Limbo’s Rift before it hits the ground.
  • Fixed the Sari Syandana covering the pause menu when playing Solo. The wings will now close a lot faster when pausing.
  • Fixed the Scourge and Cycron Status lasting longer for the Host.
  • Possible fix for Companion Pets being insta-killed in some rare cases (without going into bleedout).
  • Fixed a localized typo of Chroma in his Helmet description text.

Conclave Changes & Fixes

  • Increased ammo capacity of Pyrana in Conclave.
  • Fixed Oberon’s Reckoning not lifting enemies in Conclave.
  • Fixed Oberon’s Reckoning not being terminated if Oberon was killed during the cast in Conclave.

Thanks for tuning in!


Platinum Winners



Oberon Prime Access Winner: Dropthe3ba55

Fan Art Recap




Megan and Rebecca’s Fan Art Favourites



Rebecca: Shadrad’s Lotus


Megan: hoti-to’s Valkyr Prime




See you next week!

Chains of Harrow: Hotfix 21.0.8


  • The Stalker can no longer apply Nyx's passive to disarm enemies hit with Absorb due to being so powerful it crashed your game. Stalker pls.
  • Removed the Chat Relay Message of the Day (MoTD) when in Iron Wake.

Riven Fixes:

  • Fixed missing Sheev and Dual Heat Sword Rivens.
  • Fixed Dark Split Sword Rivens having no effect when equipped.


  • Fixed an issue where Clients downed while using Excalibur’s Exalted Blade, Wukong’s Primal Fury, or Valkyr’s Hysteria would be unable to switch weapons when revived.
  • Fixed players suffering from low FPS resulting in slow casting times for Nidus’ Virulence.
  • Fixed low FPS affecting Mesa’s Peacemaker damage per second. 
  • Fixed a couple cases where abilities could become permanently blocked in Archwing.
  • Fixed Syandanas being huge for Clients joining in progress in Archwing.
  • Fixed elevators in the Grineer Sealab tileset not displaying context action correctly. 
  • Fixed fog problems on some systems running DirectX 10.
  • Fixed Chat not immediately switching to the Squad channel when in the loading screen.
  • Fixed the TennoCon 2017 Syandana bunching up when equipped on Mesa.
  • Fixed Operator not continuing to sprint after jumping if the player was and is still holding the sprint key before they jumped.


Chains of Harrow: Hotfix

Riven Fixes:

  • Snipetron Rivens are now an option for Rifle Rivens! 


  • Fixed many weapons not being visible (bows in particular).
  • Fixed Kuva Braids randomly summoning Guardian Eximis. 
  • Fixed becoming permanently invisible if any invisible ability affecting you ends while you are aiming with a scanner.

Chains of Harrow: Hotfix 21.0.7


  • Added a functional Arsenal in Captura via the pause menu. You can also access this menu Arsenal in the Simulacrum. 

Opticor Changes & Fixes:

  • Opticor beam now has a radius (thicker more cylinder shaped beam) that will allow you to hit more enemies with a single beam.
  • Increased the Opticor AoE damage radius from 3 meters to 5 meters.
  • Critical Chance and Critical Damage Multiplier now apply to the AoE.
  • Reduced Ammo capacity to 200.
  • Fixed being unable to destroy Nullifier bubbles with the Opticor. 
  • Fixed being unable to kill enemies inside a Nullifier bubble or Eximus Snow Globe with the Opticor. This also fixes being unable to hit Lephantis or Sargas Ruk at times.


  • Chat will automatically rearrange and switch to the Squad tab when loading into a mission.
  • Optimized mission load times and reduced memory usage dramatically.
  • Made several small performance improvements for the remastered Earth tileset (more to come).
  • Updated the Frost Zastruga Helmet, Ersatz Loki Helmet, and Zener Volt Skin at each creator’s request. 

Riven Fixes:

  • Fixed missing Riven for Broken War.
  • Fixed missing Riven for Dex Dakra .


  • Fixed some cases of network timeout on joining missions with low-end computers (especially when the drivers don't support a shader cache).
  • Fixed rare cases of invites not being received when in a Relay. 
  • Fixed not being able to use the Codex Scanner to scan Ayatan Statues and other pickups.
  • Fixed Vay Hek not spawning 3 times before his final battle and not entering his Terra Frame Phase when playing his boss fight.
  • Fixed the water not draining for Clients after defeating Vay Hek on his Earth boss fight.
  • Fixed items earned in mission not saving after dying as the Operator in the last stage of the Chains of Harrow quest.
  • Fixed not being able to deploy Extractors on Earth.
  • Fixed the Nukor creating a ton of FX if it kills something while it's been paused by Harrow's Condemn ability.
  • Fixed being able to invite players to Iron Wake before they have progressed in Chains of Harrow.
  • Fixed an issue that made you use the Melee charge animation instead of a normal attack animation when quickly pressing Melee after a slide attack in Dual-Wield mode.
  • Fixed casting and deactivating Excalibur’s Exalted Blade, Wukong’s Primal Fury, or Valkyr’s Hysteria while in Dual-Wield mode resulting in the UI stating the name of your Pistol and ability used.
  • Fixed the Palatine Hammer Skin not applying correctly to the Sibear.
  • Fixed some clipping issues with the TennoCon 2017 Syandana.
  • Fixed incorrect projectile sounds with the Zarr and Knell. 
  • Fixed no results displaying after Transmuting in the Relay.
  • Fixed Ratals being unable to correctly roll down slopes.
  • Fixed being unable to spawn Eximus units in the Simulacrum.
  • Fixed some cases of NPCs falling through the floor after entering cover.
  • Fixed Vor’s Prize tutorial hints clipping through the environment. 
  • Fixed descriptions for Ammo Restores to display the correct values.
  • Fixed the minimap appearing displaced in the Relay if your HUD scale is over 100.
  • Fixed the Sands of Inaros quest description having the wrong tomb location text. 
  • Fixed the ‘Offline Mod Bench’ appearing as a placeholder text.
  • Fixed placeholder text appearing when attempting to select the ‘Filter’ button in Chat.
  • Fixed Mag’s Magnetized Discharge Augment not triggering when using the "use selected ability" key.
  • Fixed being able to spawn inside of a wall in the Mastery Rank 24 test.
  • Fixed an invisible Corpus doorframe in the Shipyard tileset. 
  • Fixed enemies not playing their injury animation sometimes. 
  • Fixed a script error when entering Iron Wake.
  • Fixed a script error when casting Harrow’s Thurible.
  • Fixed a script error when casting Inaros’ Sandstorm.
  • Fixed a script error when casting Nyx’s Psychic Bolts.
  • Fixed a script error when casting Valkyr’s Rip Line.
  • Fixed a script error when casting Ivara’s Artemis Bow.
  • Fixed a script error when casting Oberon’s Renewal.
  • Fixed a script error when casting Volt’s Shock.
  • Fixed a script error when casting Rhino’s Charge.
  • Fixed a script error when casting Inaros’ Scarab Swarm.
  • Fixed a script error when throwing the Ferrox.

Conclave Fixes:

  • Fixed a script error when casting Inaros’ Devour in Conclave.
  • Fixed Octavia’s Amp ability applying buffs to players on the opposite team in Conclave.
  • Fixed having the same Primary weapon equipped for both Cooperative and Conclave resulting in a visual error on Conclave weapon Mods.


We can’t thank everyone enough for all the love and support we felt over the past weekend at TennoCon, and we’re excited to get back to bringing you amazing content like the Plains of Eidolon. 

BUT, first things first, Rebecca and Megan are back in their chairs and bringing you some sinister gameplay! TennoCon 2017 showed the very first playable in-game Stalker (congrats again to Hellspoodles) and we’re bringing him back out to play!

Both hosts will take turns possessing the Stalker and attempting to invade each other’s mission. Will you join their squads and defeat the Stalker? Be tuned in and it could be your lucky night! 

PLUS, we’ve got more amazing Fan Art, Fan Concept of the week, and don’t miss your chance at an Oberon Prime Access giveaway for a lucky viewer!

See you here tonight, July 13th at 7 p.m. ET. Check your time zones here.